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gallium
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drivers
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svga
Commit message (
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Author
Age
Files
Lines
*
gallium: remove TGSI_OPCODE_ABS
Marek Olšák
2017-01-05
2
-25
/
+0
*
gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
Marek Olšák
2017-01-05
1
-0
/
+1
*
svga: Fix a strict-aliasing violation in shader dumper
Edward O'Callaghan
2016-12-21
1
-1
/
+9
*
gallium: support for native fence fd's
Rob Clark
2016-12-01
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
Nicolai Hähnle
2016-11-30
1
-0
/
+1
*
gallium: fix more occurences of u_hash.h
Marek Olšák
2016-11-22
1
-1
/
+1
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
1
-0
/
+3
*
svga: move svga_mark_surfaces_dirty() prototype to svga_surface.h
Brian Paul
2016-11-03
3
-10
/
+4
*
svga: whitespace / formatting clean-up in svga_context.c
Brian Paul
2016-11-03
1
-28
/
+34
*
svga: collect stats for time spent in svga_context_finish()
Brian Paul
2016-11-03
1
-0
/
+4
*
svga: invalidate new surface before it is bound to a render target view
Charmaine Lee
2016-11-03
6
-3
/
+42
*
Revert "svga: use untyped surface formats in most cases"
Charmaine Lee
2016-11-03
1
-7
/
+4
*
svga: allow quad blit for more formats
Charmaine Lee
2016-11-03
1
-1
/
+136
*
svga: create BGRX render target view for BGRX_UNORM surface
Charmaine Lee
2016-11-03
1
-1
/
+2
*
svga: add a helper function to check for typeless format
Charmaine Lee
2016-11-03
2
-0
/
+34
*
svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atom
Brian Paul
2016-11-03
1
-0
/
+1
*
svga: allow copy_region if sample counts match
Charmaine Lee
2016-11-03
1
-4
/
+10
*
svga: set rendered-to flag after updating the texture using PredCopyRegion
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
2
-31
/
+37
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
2016-11-03
3
-1
/
+6
*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
svga: minor code improvements in svga_validate_pipe_sampler_view()
Brian Paul
2016-10-18
1
-8
/
+8
*
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
2016-10-12
1
-0
/
+1
*
svga: add svga_mksstats.h to the sources list
Emil Velikov
2016-10-06
1
-0
/
+1
*
svga: set PIPE_BIND_DEPTH_STENCIL flag for new resources when possible
Brian Paul
2016-09-23
1
-1
/
+11
*
svga: don't special case caps for SVGA3D_R32_FLOAT
Brian Paul
2016-09-23
1
-6
/
+2
*
svga: use new adjust_z_layer() helper in svga_pipe_blit.c
Brian Paul
2016-09-23
1
-44
/
+28
*
svga: simplify/improve the format compatibility check for region copies
Brian Paul
2016-09-23
1
-5
/
+25
*
svga: add const qualifier on svga_translate_format()
Brian Paul
2016-09-23
2
-2
/
+2
*
svga: eliminate unneeded gotos in svga_validate_surface_view()
Brian Paul
2016-09-23
1
-7
/
+4
*
svga: disable srgb format related code from svga_blit()
Neha Bhende
2016-09-23
1
-12
/
+0
*
svga: minor simplification in svga_validate_surface_view()
Brian Paul
2016-09-21
1
-3
/
+2
*
svga: remove disable_shader debug variable
Brian Paul
2016-09-21
3
-10
/
+0
*
svga: relax restriction of compressed formats for texture upload
Charmaine Lee
2016-09-17
1
-3
/
+22
*
svga: skip query flush if we already have the query result
Brian Paul
2016-09-17
1
-5
/
+5
*
svga: remove unneeded svga_context_flush() in svga_end_query()
Brian Paul
2016-09-17
1
-5
/
+0
*
svga: use upload buffer for upload texture.
Charmaine Lee
2016-09-17
6
-26
/
+279
*
svga: refactor svga_texture_transfer_map/unmap functions
Charmaine Lee
2016-09-17
1
-217
/
+272
*
svga: add SVGA3d_vgpu10_TransferFromBuffer()
Charmaine Lee
2016-09-17
3
-0
/
+51
*
svga: single sample surface can be created as non-multisamples surface
Charmaine Lee
2016-09-17
2
-2
/
+6
*
svga: fix memory leak with sampler state
Charmaine Lee
2016-09-17
1
-3
/
+0
*
svga: fix prim type check/assignment in translate_indices()
Brian Paul
2016-09-17
1
-2
/
+2
*
svga: use SVGA3D_QUERYTYPE_MAX for svga query type check
Charmaine Lee
2016-09-17
1
-3
/
+3
*
svga: split the num-resources-mapped hud to textures & buffers
Charmaine Lee
2016-09-17
5
-12
/
+26
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