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* svga: Rename pipe formats.José Fonseca2010-03-027-35/+35
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
* svga: Prevent buffer overflow in buffer ranges.José Fonseca2010-02-221-8/+54
* svga: Fix PIPE_LOGICOP_INVERT.José Fonseca2010-02-221-6/+1
* svga: Silence uninitialized variable warnings.Vinson Lee2010-02-171-0/+6
* svga: Silence uninitialized variable warning.Vinson Lee2010-02-141-0/+1
* svga: Fix texture border color.José Fonseca2010-02-131-10/+6
* svga: Silence uninitialized variable warning.Vinson Lee2010-02-121-1/+1
* svga: A few more tweaks to blend color state emission.José Fonseca2010-02-122-10/+8
* svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca2010-02-121-1/+6
* svga: Report the 2d/3d texture sizes supported by the host.José Fonseca2010-02-122-5/+23
* svga: enable code to emit blend colorRoland Scheidegger2010-02-121-13/+1
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-124-8/+44
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| * gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger2010-02-121-2/+2
| * svga: adapt to stencil ref changesRoland Scheidegger2010-02-103-6/+42
* | svgadump: Several improvements to shader dumping.José Fonseca2010-02-124-336/+411
* | svga: check min_index, max_index before assertionsBrian Paul2010-02-111-2/+6
* | svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-111-0/+2
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* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-094-8/+7
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| * gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger2010-02-041-0/+1
| * gallium: clean up point sprite rasterizer stateRoland Scheidegger2010-02-031-1/+1
| * gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger2010-01-124-7/+5
* | svga: Actually call fence_reference in texture downloads.José Fonseca2010-02-091-2/+2
* | svga: remove dead debug sleepKeith Whitwell2010-02-081-5/+0
* | gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-084-4/+8
* | svga: Remove unnecessary header.Vinson Lee2010-02-071-1/+0
* | svga: Remove unnecessary header.Vinson Lee2010-02-031-1/+0
* | Merge branch 'gallium-embedded'José Fonseca2010-02-0331-31/+34
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| * | gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca2010-02-024-4/+4
| * | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-0229-27/+30
* | | svga: fix TXD and TXL opcode translationKeith Whitwell2010-02-032-15/+122
* | | svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell2010-02-031-3/+48
* | | svga: texture from lod zero inside dynamic branchingKeith Whitwell2010-02-032-13/+59
* | | svga: better method for generating white fs color outputsKeith Whitwell2010-02-036-106/+75
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* | tgsi: add caps for fragment coord conventions (v3)Luca Barbieri2010-01-291-0/+7
* | svga: Remove unnecessary headers.Vinson Lee2010-01-282-2/+0
* | Merge commit 'origin/perrtblend'Roland Scheidegger2010-01-281-9/+9
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| * | svga: adapt to blend changesRoland Scheidegger2010-01-251-9/+9
* | | gallium: Enable multiple constant buffers for vertex and geometry shaders.Michal Krol2010-01-281-1/+1
* | | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-2228-157/+98
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| * | svga: Remove unused variable.Vinson Lee2010-01-211-1/+0