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path: root/src/gallium/drivers/svga/svga_tgsi_insn.c
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* svga: fix invalid memory reference in needs_to_create_zero()Brian Paul2012-07-261-5/+5
* svga: whitespace fixesBrian Paul2012-07-051-114/+90
* svga: implement TGSI_OPCODE_ROUNDBrian Paul2012-07-051-15/+51
* svga: fix CMP translation for vertex shadersBrian Paul2012-07-051-36/+37
* svga: properly implement TRUNC instructionBrian Paul2012-07-051-1/+54
* svga: fix register collision issue in emit_conditional()Brian Paul2012-07-051-0/+24
* svga: fix saturated TEX instructionsBrian Paul2012-05-311-6/+13
* svga: implement CEIL opcode translationBrian Paul2012-05-091-0/+28
* svga: move temp register index assertionsBrian Paul2012-02-231-4/+11
* svga: remove old, unused sincos code for SM2.0Brian Paul2011-10-111-48/+0
* svga: remove support for shader model 2.0Brian Paul2011-10-111-56/+6
* svga: test register W component in emit_kil()Brian Paul2011-09-231-16/+44
* svga: fix depth/shadow compare for non-projected texcoordsBrian Paul2011-09-231-16/+24
* svga: implement texture swizzlingBrian Paul2011-09-231-9/+117
* svga: check that we don't exceed input/ouput register limitsBrian Paul2011-09-231-1/+0
* svga: implement point sprite suppportBrian Paul2011-09-231-3/+70
* svga: Share one texcoord between depth and fogJakob Bornecrantz2011-09-231-2/+2
* svga: Only emit Z depth work if it is actually readJakob Bornecrantz2011-09-231-2/+2
* svga: Wip for passing depth in a texcoordJakob Bornecrantz2011-09-231-0/+52
* svga: Cannot use negate or abs on source to dsx/dsy instructions.José Fonseca2011-02-181-1/+19
* svga: Ensure LRP's restrictions are observed in all uses.José Fonseca2011-02-181-38/+51
* svga: Preserve src swizzles in submit_op2/3/4.José Fonseca2011-02-181-25/+45
* svga: Don't use more than one constant per IFC instruction.José Fonseca2011-02-171-2/+15
* svga: Fix translation of TGSI SSG opcode.Michel Dänzer2011-01-311-1/+39
* svga: Integer constant register file has a separate namespace.Michal Krol2010-09-201-6/+6
* svga: Fix relative addressing translation for pixel shaders.Michal Krol2010-09-201-14/+37
* svga: Fix CMP translation for vertex shader targets.Michal Krol2010-08-301-0/+19
* gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell2010-05-141-7/+7
* svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.José Fonseca2010-04-271-3/+0
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-221-28/+37
* svga: Silence uninitialized variable warnings.Vinson Lee2010-02-171-0/+6
* svga: Silence uninitialized variable warning.Vinson Lee2010-02-141-0/+1
* svga: fix TXD and TXL opcode translationKeith Whitwell2010-02-031-15/+105
* svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell2010-02-031-3/+48
* svga: texture from lod zero inside dynamic branchingKeith Whitwell2010-02-031-13/+57
* svga: better method for generating white fs color outputsKeith Whitwell2010-02-031-7/+27
* Remove TGSI_OPCODE_SHR, map existing usage to TGSI_OPCODE_ISHR.Michal Krol2010-01-051-1/+1
* tgsi: rename fields of tgsi_full_src_register to reduce verbosityKeith Whitwell2009-11-241-34/+34
* tgsi: rename fields of tgsi_full_dst_register to reduce verbosityKeith Whitwell2009-11-241-6/+6
* tgsi: rename fields of tgsi_full_instruction to avoid excessive verbosityKeith Whitwell2009-11-241-55/+55
* gallium: simplify tgsi tokens furtherKeith Whitwell2009-11-241-6/+6
* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+2716