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src
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gallium
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drivers
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svga
/
svga_tgsi_emit.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
svga: emit sampler declarations in the helper function for non vgpu10
Charmaine Lee
2016-03-29
1
-0
/
+4
*
svga: use shader sampler view declarations
Brian Paul
2016-03-21
1
-0
/
+2
*
svga: detect constant color writes in fragment shaders
Brian Paul
2015-10-22
1
-0
/
+3
*
svga: update driver for version 10 GPU interface
Brian Paul
2015-09-02
1
-0
/
+3
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-10
/
+10
*
svga: implement support for signed byte vertex attributes
Brian Paul
2014-04-17
1
-1
/
+1
*
svga: use new inst_token_setp() helper function
Brian Paul
2014-04-17
1
-0
/
+17
*
svga: use new inst_token_predicated() helper function
Brian Paul
2014-04-17
1
-0
/
+17
*
svga: fix PS output register setup regression
Brian Paul
2014-01-23
1
-1
/
+2
*
svga: simplify common immediate value construction
Brian Paul
2014-01-23
1
-2
/
+2
*
svga: rename color output variables
Brian Paul
2014-01-21
1
-2
/
+3
*
svga: whitespace, comment, formatting fixes in svga_tgsi_emit.h
Brian Paul
2013-06-19
1
-42
/
+56
*
svga: move some svga/tgsi functions
Brian Paul
2013-06-19
1
-125
/
+0
*
svga: move temp register index assertions
Brian Paul
2012-02-23
1
-2
/
+6
*
svga: check that we don't exceed temp register limit
Brian Paul
2012-02-23
1
-0
/
+2
*
svga: Tighten the register file assertions.
José Fonseca
2011-11-04
1
-4
/
+2
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
1
-1
/
+11
*
svga: remove old, unused sincos code for SM2.0
Brian Paul
2011-10-11
1
-3
/
+0
*
svga: remove support for shader model 2.0
Brian Paul
2011-10-11
1
-5
/
+0
*
svga: implement point sprite suppport
Brian Paul
2011-09-23
1
-0
/
+5
*
svga: Share one texcoord between depth and fog
Jakob Bornecrantz
2011-09-23
1
-0
/
+7
*
svga: Wip for passing depth in a texcoord
Jakob Bornecrantz
2011-09-23
1
-0
/
+7
*
svga: Integer constant register file has a separate namespace.
Michal Krol
2010-09-20
1
-1
/
+2
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
1
-0
/
+1
*
svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
1
-0
/
+2
*
svga: fix TXD and TXL opcode translation
Keith Whitwell
2010-02-03
1
-0
/
+17
*
svga: texture from lod zero inside dynamic branching
Keith Whitwell
2010-02-03
1
-0
/
+2
*
svga: Add svga driver
Jakob Bornecrantz
2009-11-17
1
-0
/
+345