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path: root/src/gallium/drivers/svga/svga_swtnl_state.c
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* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-26/+143
* draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_floatMatthew McClure2013-11-071-2/+8
* svga: replace 0 with PIPE_OK in a few placesBrian Paul2013-08-261-3/+3
* draw: inject frontface info into wireframe outputsZack Rusin2013-08-021-0/+1
* gallium: Add support for multiple viewportsZack Rusin2013-05-251-1/+1
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-1/+1
* svga: silence MSVC double/float assignment warningsBrian Paul2012-10-161-10/+10
* svga: silence some MSVC signed/unsigned comparison warningsBrian Paul2012-10-161-1/+2
* svga: fix varying var remapping for unused FS outputsBrian Paul2011-11-041-1/+1
* svga: pass fragment shader to draw moduleBrian Paul2011-11-031-0/+4
* svga: implement generic variable index remappingBrian Paul2011-11-031-7/+10
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-021-5/+8
* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-111-1/+1
* Merge branch '7.8'Brian Paul2010-04-191-1/+2
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| * gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul2010-04-191-1/+2
* | svga: adapt to new vertex element csoRoland Scheidegger2010-03-011-2/+2
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* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * svga: Remove unnecessary headers.Vinson Lee2010-01-211-1/+0
* | gs: fix drivers so they work with geometry shadersZack Rusin2009-12-251-2/+2
* | gallium: fix up drivers for edgeflag changesRoland Scheidegger2009-12-191-6/+1
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+242