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path: root/src/gallium/drivers/svga/svga_surface.c
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* svga: Use texture_copy_region instead of texture_copy_handle for multisamplingNeha Bhende2018-09-101-9/+18
* svga: add sample positions for 2 samplesCharmaine Lee2018-09-101-0/+7
* svga: fix a typo in svga_texture_copy_region()Charmaine Lee2018-09-101-1/+1
* svga: fix cubemap array rendering with backed surface viewCharmaine Lee2018-09-101-12/+74
* svga: enable MSAA for SM4_1 deviceBrian Paul2018-09-101-1/+2
* svga: add support for cubemap arrayCharmaine Lee2018-09-101-1/+5
* svga: sync with upstream changes to surface flagsCharmaine Lee2018-09-051-2/+2
* svga: update device header files from upstreamBrian Paul2018-09-051-2/+2
* svga: fix breakage in create_backed_surface_view()Brian Paul2017-07-101-4/+3
* svga: add mksstats for surface view emulationCharmaine Lee2017-06-301-10/+17
* svga: fix pre-mature flushing of the command bufferCharmaine Lee2017-06-221-1/+5
* svga: implement sRGB rendering for imported surfacesNeha Bhende2017-04-281-2/+9
* svga: Removed the unused label 'done' in svga_validate_surface_view()Charmaine Lee2017-04-261-1/+0
* svga: use the winsys interface to invalidate surfaceCharmaine Lee2017-04-261-5/+1
* svga: cache the backing surface handle in the texture objectCharmaine Lee2017-04-261-9/+38
* svga: Update the backing resource only if neededCharmaine Lee2017-04-261-3/+11
* svga: Set the surface dirty bit for the right surface viewCharmaine Lee2017-04-261-5/+19
* svga: Move rendertarget view related fields to hw_clear stateCharmaine Lee2017-04-261-4/+4
* svga: improve surface view debug messagesBrian Paul2017-04-261-4/+5
* svga: Fix zslice index to svga_texture_copy_handle_resource()Charmaine Lee2017-04-071-7/+10
* svga: Fix out-of-sync backing surfaceCharmaine Lee2017-04-071-21/+70
* svga: add a reset flag to svga_propagate_surface()Charmaine Lee2017-04-071-4/+12
* svga: add the has_backed_views flagCharmaine Lee2017-04-071-0/+8
* svga: only destroy render target view from a context that created itCharmaine Lee2017-04-071-12/+23
* svga: invalidate new surface before it is bound to a render target viewCharmaine Lee2016-11-031-1/+21
* svga: create BGRX render target view for BGRX_UNORM surfaceCharmaine Lee2016-11-031-1/+2
* svga: eliminate unneeded gotos in svga_validate_surface_view()Brian Paul2016-09-231-7/+4
* svga: minor simplification in svga_validate_surface_view()Brian Paul2016-09-211-3/+2
* svga: single sample surface can be created as non-multisamples surfaceCharmaine Lee2016-09-171-1/+3
* svga: Add function svga_resource_type()Neha Bhende2016-09-171-19/+1
* svga: fix a texture readback bugBrian Paul2016-08-291-6/+10
* svga: move surface propagation code into new functionBrian Paul2016-08-291-0/+22
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2016-08-291-1/+1
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: remove local variable in create_backed_surface_view()Brian Paul2016-08-261-7/+4
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-6/+40
* svga: remove unused var in svga_mark_surfaces_dirty()Brian Paul2016-08-161-1/+0
* svga: reduce looping in svga_mark_surfaces_dirty()Brian Paul2016-08-161-1/+1
* svga: adjust render target view format for RGBXBrian Paul2016-06-301-1/+13
* svga: whitespace, line wrapping fixes in svga_surface.cBrian Paul2016-06-281-11/+16
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-1/+1
* svga: add new GALLIUM_HUD queriesNeha Bhende2015-10-161-0/+4
* svga: Fix surface view error handlingThomas Hellstrom2015-09-071-22/+26
* svga: increment texture age when surface is to be marked as dirtyCharmaine Lee2015-09-021-7/+6
* svga: fix backed surface view regressionCharmaine Lee2015-09-021-5/+9
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-66/+353
* svga: remove some unneeded INLINE qualifiersBrian Paul2014-08-141-1/+1
* svga: remove unneeded depth==1 assertion in svga_texture_view_surface()Brian Paul2014-07-291-1/+0
* svga: track which textures are rendered toBrian Paul2014-02-141-8/+9
* svga: improve loops over color buffersBrian Paul2013-11-111-1/+2