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path: root/src/gallium/drivers/svga/svga_state_tss.c
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* svga: remove useless MAX2() callBrian Paul2015-09-101-1/+1
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-106/+185
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* svga: replace sampler assertion with conditionalBrian Paul2014-04-081-1/+1
* svga: update svga_winsys interface for GBSBrian Paul2014-02-141-0/+2
* svga: replace 0 with PIPE_OK in a few placesBrian Paul2013-08-261-1/+1
* svga: use pipe_sampler_view_release() in svga_cleanup_tss_binding()Brian Paul2013-01-251-1/+1
* svga: silence some MSVC signed/unsigned comparison warningsBrian Paul2012-10-161-1/+1
* svga: fix max_lod clamping in update_tss_binding()Brian Paul2012-02-291-2/+2
* svga: fix min/max lod clampingBrian Paul2012-01-181-4/+6
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-021-3/+3
* svga: Fix potential buffer overflow in rs draw state.José Fonseca2011-10-311-0/+5
* svga: Rebind framebuffer and tss bindings strictly when necessary.José Fonseca2011-04-121-3/+8
* svga: Ensure rendertargets and textures are always rebound at every command b...José Fonseca2011-02-241-9/+69
* svga: Silence debug printf.José Fonseca2010-12-011-1/+0
* svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca2010-08-301-3/+11
* svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.José Fonseca2010-08-221-5/+8
* Squashed commit of the following:Keith Whitwell2010-04-101-5/+5
* gallium: WIP: Introduce sampler views.Michal Krol2010-02-191-10/+12
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* svga: Remove unnecessary headers.Vinson Lee2010-01-211-2/+0
* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+279