| Commit message (Collapse) | Author | Age | Files | Lines |
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This is a squash commit of roughly two years of development work.
Authors include:
Brian Paul
Charmaine Lee
Thomas Hellstrom
Jakob Bornecrantz
Sinclair Yeh
Mingcheng Chen
Kai Ninomiya
MengLin Wu
The driver supports OpenGL 3.3.
Signed-off-by: Brian Paul <[email protected]>
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Reviewed-by: Thomas Hellstrom <[email protected]>
Cc: "10.1" <[email protected]>
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and similarly for svga_hw_fs_parameters
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This code actually hasn't been needed for some time now. We can just
treat a zero-stride vertex array like any other non-zero-stride array.
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Previously we were using a hodge podge of int vs. pipe_enum and
0 vs. PIPE_OK. Some functions that always returned PIPE_OK were
made void.
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buffer start.
The svga_update_state() mechanism is inadequate as it will always end up
flushing the primitives before processing the SVGA_NEW_COMMAND_BUFFER
dirty state flag.
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