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path: root/src/gallium/drivers/svga/svga_shader.h
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* svga: detect constant color writes in fragment shadersBrian Paul2015-10-221-0/+3
* svga: use new svga_new_shader_variant() functionBrian Paul2015-10-161-0/+3
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-1/+277
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* svga: added svga_shader_too_large() helperBrian Paul2014-05-311-0/+21
* svga: refactor some shader codeBrian Paul2014-02-031-0/+44