Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | svga: expose HW smooth/stipple/wide lines | Brian Paul | 2013-12-11 | 1 | -0/+3 |
* | svga: improve loops over color buffers | Brian Paul | 2013-11-11 | 1 | -0/+1 |
* | svga: remove unneeded include of u_double_list.h | Brian Paul | 2013-10-23 | 1 | -2/+0 |
* | svga: add new memory-used HUD query | Brian Paul | 2013-04-03 | 1 | -0/+3 |
* | svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE. | José Fonseca | 2012-02-28 | 1 | -0/+2 |
* | svga: remove support for shader model 2.0 | Brian Paul | 2011-10-11 | 1 | -3/+0 |
* | svga: Expose the new depth formats | Jakob Bornecrantz | 2011-09-23 | 1 | -0/+8 |
* | svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1. | José Fonseca | 2011-03-16 | 1 | -2/+0 |
* | svga: Add a new winsys entry point to query the hw version. | José Fonseca | 2011-03-09 | 1 | -0/+2 |
* | svga: Remove the screen private context. | José Fonseca | 2010-05-03 | 1 | -9/+3 |
* | gallium: Move p_thread.h and p_atomic.h out of gallium interfaces. | José Fonseca | 2010-02-02 | 1 | -1/+1 |
* | svga: Remove unused code. | José Fonseca | 2010-01-21 | 1 | -6/+0 |
* | svga: Add svga driver | Jakob Bornecrantz | 2009-11-17 | 1 | -0/+95 |