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path: root/src/gallium/drivers/svga/svga_screen.c
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* svga: Don't use the new depth formats for surfaces that will never be sampled...José Fonseca2011-09-231-2/+2
* svga: Add a comment about depth format selection.José Fonseca2011-09-231-1/+10
* svga: Expose the new depth formatsJakob Bornecrantz2011-09-231-10/+39
* svga: include LLVM in name string in debug buildsBrian Paul2011-08-261-2/+11
* svga: add missing switch case for PIPE_SHADER_CAP_INTEGERSBrian Paul2011-08-091-0/+2
* gallium: add PIPE_SHADER_CAP_INTEGERSBryan Cain2011-08-011-0/+2
* gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some driversMarek Olšák2011-04-011-0/+2
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-2/+1
* gallium: cleanup fence_signalled and fence_finishMarek Olšák2011-03-111-7/+5
* svga: Add a new winsys entry point to query the hw version.José Fonseca2011-03-091-0/+6
* gallium: add timeout parameter to fence_finishMarek Olšák2011-03-081-1/+2
* svga: Don't fake DXT compression ability.José Fonseca2011-02-161-7/+0
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
* svga: Remove unnecessary header.Vinson Lee2010-12-221-1/+0
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-1/+0
* gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák2010-11-221-0/+4
* svga: fill out CAPs for indirect addressingMarek Olšák2010-11-121-0/+13
* gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-51/+76
* svga: Move bootstrap code to targetsJakob Bornecrantz2010-06-061-0/+1
* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-031-0/+3
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| * svga: adapt to clear interface changesRoland Scheidegger2010-05-291-0/+3
* | gallium: silence all debug_named_value related warningsJoakim Sindholt2010-06-031-15/+15
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* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-3/+7
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| * svga: adapt to interface changesRoland Scheidegger2010-05-171-3/+7
* | gallium: EXT_timer_query support.Mathias Fröhlich2010-05-171-0/+2
* | svga: Advertise shader limits.José Fonseca2010-05-121-0/+51
* | gallium: Make PIPE_CAP_xxx enums.José Fonseca2010-05-121-2/+2
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* svga: Silent warning.José Fonseca2010-05-031-1/+1
* svga: Remove the screen private context.José Fonseca2010-05-031-25/+0
* svga: Include svga_surface.h in svga_screen.c.Vinson Lee2010-05-021-0/+1
* svga: Init surface functionsJakob Bornecrantz2010-04-201-0/+1
* svga: Remove unnecessary headers.Vinson Lee2010-04-111-1/+0
* Squashed commit of the following:Keith Whitwell2010-04-101-9/+9
* gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger2010-03-301-1/+1
* svga: Rename pipe formats.José Fonseca2010-03-021-9/+9
* svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca2010-02-121-1/+6
* svga: Report the 2d/3d texture sizes supported by the host.José Fonseca2010-02-121-4/+22
* svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul2010-02-111-0/+2
* Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger2010-02-091-1/+1
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| * gallium: remove point_size_min and point_size_max from rasterizer stateRoland Scheidegger2010-01-121-1/+1
* | gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-0/+1
* | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* | tgsi: add caps for fragment coord conventions (v3)Luca Barbieri2010-01-291-0/+7
* | svga: Remove unused code.José Fonseca2010-01-211-2/+0
* | svga: Remove unnecessary headers.Vinson Lee2010-01-211-2/+0
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* svga: add DEBUG_CACHE optionKeith Whitwell2009-11-271-0/+5
* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+435