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path: root/src/gallium/drivers/svga/svga_screen.c
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* gallium: Add CAP for opcode DIVGert Wollny2019-06-301-0/+2
* svga: Support ARB_buffer_storageThomas Hellstrom2019-06-201-1/+2
* svga: clamp max_const_buffers to SVGA_MAX_CONST_BUFSBrian Paul2019-05-291-1/+2
* gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH countKenneth Graunke2019-05-231-1/+1
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-131-8/+8
* svga: add SVGA_NO_LOGGING env var (v2)Brian Paul2019-05-021-1/+15
* svga: move host logging to winsysCharmaine Lee2019-05-021-6/+6
* gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all driversMarek Olšák2019-04-241-2/+0
* gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHTMarek Olšák2019-04-231-0/+2
* gallium: add PIPE_CAP_MAX_VARYINGSKarol Herbst2019-02-071-0/+2
* scons/svga: remove opt from the list of valid build typesBrian Paul2018-10-261-2/+0
* svga: Enable Opengl 3.3 compatibility profileNeha Bhende2018-09-201-1/+1
* svga: assign a separate function for is_format_supported() for vgpu10 deviceCharmaine Lee2018-09-101-0/+2
* svga: check sample count devcapsCharmaine Lee2018-09-101-0/+8
* svga: add git version logging at init timeCharmaine Lee2018-09-101-0/+3
* svga: add SM4_1 enable debug printCharmaine Lee2018-09-101-0/+4
* svga: implement support for GL_ARB_texture_query_lodBrian Paul2018-09-101-1/+1
* svga: Add support for arb_texture_gatherNeha Bhende2018-09-101-1/+3
* svga: add support for FS sample mask outputBrian Paul2018-09-101-2/+2
* svga: add support for independent blend function per render targetCharmaine Lee2018-09-101-1/+1
* svga: add support for cubemap arrayCharmaine Lee2018-09-101-1/+3
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-071-0/+1
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
* svga: update device header files from upstreamBrian Paul2018-09-051-11/+0
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-3/+3
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+2
* svga: simplify Mesa version stringEric Engestrom2018-08-161-1/+1
* bin: always define MESA_GIT_SHA1 to make it directly usable in codeEric Engestrom2018-08-161-5/+1
* gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák2018-07-311-0/+1
* gallium: add scalar isa shader capChristian Gmeiner2018-06-201-0/+6
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-0/+1
* gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITYMarek Olšák2018-05-291-0/+3
* gallium: add initial support for conservative rasterizationRhys Perry2018-04-301-0/+13
* gallium: add packed uniform CAPTimothy Arceri2018-03-201-0/+1
* gallium: allow drivers to impose BO flags restrictions on constant buffer 0Marek Olšák2018-02-171-0/+1
* gallium: drop all the guard band float caps.Dave Airlie2018-02-141-5/+0
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-301-0/+1
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-2/+0
* svga: add num-commands-per-draw HUD queryBrian Paul2018-01-171-0/+2
* gallium: plumb context priority through to driverRob Clark2017-12-191-0/+1
* svga: move svga_is_format_supported() to svga_format.cBrian Paul2017-11-281-121/+0
* svga: s/unsigned/SVGA3dDevCapIndex/Brian Paul2017-11-281-3/+6
* svga: add missing PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER* casesBrian Paul2017-11-161-0/+2
* gallium: add CAPs to support HW atomic counters. (v3)Dave Airlie2017-11-101-0/+4
* gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák2017-11-061-0/+1
* gallium: add cap for driver specified max combined shader resources.Dave Airlie2017-11-011-0/+1