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path:
root
/
src
/
gallium
/
drivers
/
svga
/
svga_screen.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
svga: add case for PIPE_CAP_QUERY_PIPELINE_STATISTICS
Brian Paul
2013-04-03
1
-0
/
+1
*
gallium,st/mesa: don't use blit-based transfers with software rasterizers
Marek Olšák
2013-03-23
1
-0
/
+3
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+2
*
gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED query
Brian Paul
2013-02-04
1
-0
/
+4
*
gallium: handle unhandled PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Andreas Boll
2013-02-04
1
-0
/
+1
*
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
Marek Olšák
2013-01-15
1
-3
/
+0
*
gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/
José Fonseca
2012-12-20
1
-1
/
+1
*
gallium: fix cap warnings for tbo cap.
Dave Airlie
2012-12-12
1
-0
/
+1
*
gallium: fix unused cap warnings in drivers for cube map array cap.
Dave Airlie
2012-11-10
1
-0
/
+1
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
1
-0
/
+1
*
svga: silence MSVC float/int assignment warnings
Brian Paul
2012-10-16
1
-2
/
+2
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+1
*
gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function
Marek Olšák
2012-07-10
1
-0
/
+1
*
svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVEL
Brian Paul
2012-06-26
1
-1
/
+3
*
svga: handle missing PIPE_CAP_x queries
Brian Paul
2012-06-26
1
-9
/
+14
*
svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATS
Brian Paul
2012-06-26
1
-1
/
+3
*
gallium: Add PIPE_CAP_START_INSTANCE
Fredrik Höglund
2012-06-19
1
-0
/
+1
*
Merge branch 'gallium-userbuf'
Marek Olšák
2012-05-11
1
-0
/
+5
|
\
|
*
gallium: add void *user_buffer in pipe_index_buffer
Marek Olšák
2012-04-30
1
-1
/
+1
|
*
gallium: add void *user_buffer in pipe_vertex_buffer
Marek Olšák
2012-04-30
1
-0
/
+1
|
*
gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
Marek Olšák
2012-04-30
1
-0
/
+2
|
*
gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2012-04-30
1
-0
/
+2
*
|
svga: specify 4-byte aligned vertex elements
Brian Paul
2012-05-04
1
-1
/
+2
*
|
svga: add cases for recently added PIPE_CAP queries
Brian Paul
2012-04-30
1
-0
/
+3
|
/
*
gallium drivers: report that user vertex buffers are supported
Marek Olšák
2012-04-24
1
-0
/
+2
*
svga: add case for PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
Brian Paul
2012-04-16
1
-0
/
+2
*
svga: add missing cases for PIPE_CAP_x queries
Brian Paul
2012-04-06
1
-7
/
+42
*
svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED query
Brian Paul
2012-04-06
1
-0
/
+7
*
svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
José Fonseca
2012-02-28
1
-4
/
+10
*
svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
José Fonseca
2012-02-27
1
-2
/
+2
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-4
/
+0
*
svga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_format_supported()
Brian Paul
2012-02-24
1
-2
/
+2
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+3
*
svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0
Brian Paul
2012-01-18
1
-1
/
+1
*
svga: add switch cases for PIPE_SHADER_CAP_OUTPUT_READ
Brian Paul
2012-01-07
1
-0
/
+4
*
svga: Fix texture cube param cap
Jakob Bornecrantz
2012-01-05
1
-2
/
+2
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-16
/
+21
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-2
/
+0
*
svga: remove support for shader model 2.0
Brian Paul
2011-10-11
1
-21
/
+17
*
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
Marek Olšák
2011-09-30
1
-2
/
+2
*
gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
Marek Olšák
2011-09-30
1
-3
/
+0
*
svga: implement texture swizzling
Brian Paul
2011-09-23
1
-0
/
+2
*
svga: Cleanup format capability checking.
José Fonseca
2011-09-23
1
-97
/
+67
*
svga: Don't use the new depth formats for surfaces that will never be sampled...
José Fonseca
2011-09-23
1
-2
/
+2
*
svga: Add a comment about depth format selection.
José Fonseca
2011-09-23
1
-1
/
+10
*
svga: Expose the new depth formats
Jakob Bornecrantz
2011-09-23
1
-10
/
+39
*
svga: include LLVM in name string in debug builds
Brian Paul
2011-08-26
1
-2
/
+11
*
svga: add missing switch case for PIPE_SHADER_CAP_INTEGERS
Brian Paul
2011-08-09
1
-0
/
+2
*
gallium: add PIPE_SHADER_CAP_INTEGERS
Bryan Cain
2011-08-01
1
-0
/
+2
*
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers
Marek Olšák
2011-04-01
1
-0
/
+2
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