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path:
root
/
src
/
gallium
/
drivers
/
svga
/
svga_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+2
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+1
*
gallium: remove redundant pipe_context::fence_signalled
Marek Olšák
2015-07-05
1
-10
/
+0
*
gallium: handle fence_finish timeout in various drivers
Marek Olšák
2015-07-05
1
-0
/
+3
*
svga: silence warnings about unexpected shader type
Brian Paul
2015-06-24
1
-1
/
+3
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+2
*
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
2015-05-12
1
-0
/
+1
*
gallium: replace pipe_driver_query_info::max_value by a union
Samuel Pitoiset
2015-05-06
1
-3
/
+3
*
gallium: add new fields to pipe_driver_query_info
Samuel Pitoiset
2015-05-06
1
-3
/
+3
*
gallium: implement get_device_vendor() for existing drivers
Giuseppe Bilotta
2015-03-23
1
-0
/
+1
*
gallium: add FMA and DFMA opcodes (v3)
Marek Olšák
2015-03-16
1
-0
/
+2
*
svga: add missing _DROUND,DFRACEXP_DLDEXP_SUPPORTED switch cases
Brian Paul
2015-02-20
1
-0
/
+2
*
svga: add missing :
Ilia Mirkin
2015-02-19
1
-1
/
+1
*
gallium: add shader cap for dldexp/dfracexp support
Ilia Mirkin
2015-02-19
1
-0
/
+1
*
gallium: add a cap to enable double rounding opcodes
Ilia Mirkin
2015-02-19
1
-0
/
+1
*
gallium: add interface and state tracker support for GL_AMD_pinned_memory
Marek Olšák
2015-02-17
1
-0
/
+1
*
gallium: Add MULTISAMPLE_Z_RESOLVE cap
Axel Davy
2015-02-06
1
-0
/
+1
*
gallium: add a cap to determine whether the driver supports offset_clamp
Ilia Mirkin
2015-02-02
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX
Roland Scheidegger
2014-12-16
1
-0
/
+1
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-0
/
+4
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+2
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
gallium/svga: handle query_rendered caps
Emil Velikov
2014-08-15
1
-0
/
+12
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS
Marek Olšák
2014-08-11
1
-3
/
+0
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
1
-4
/
+4
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
svga: add switch cases for PIPE_SHADER_CAP_DOUBLES
Brian Paul
2014-07-03
1
-0
/
+4
*
gallium: add facilities for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
2014-06-02
1
-0
/
+1
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR, remove default case
Brian Paul
2014-05-07
1
-8
/
+10
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+2
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-2
/
+0
*
svga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
2014-01-29
1
-1
/
+2
*
svga: rename "tex_usage" to "bindings", add comments
Brian Paul
2014-01-24
1
-7
/
+11
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
svga: expose HW smooth/stipple/wide lines
Brian Paul
2013-12-11
1
-2
/
+30
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
svga: improve check for 3D compressed textures
Brian Paul
2013-11-19
1
-5
/
+7
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