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path: root/src/gallium/drivers/svga/svga_resource_texture.h
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* svga: invalidate new surface before it is bound to a render target viewCharmaine Lee2016-11-031-0/+9
* svga: add can_use_upload flagCharmaine Lee2016-11-031-2/+7
* svga: use upload buffer for upload texture.Charmaine Lee2016-09-171-0/+32
* svga: minor reformatting of svga_texture() cast wrapperBrian Paul2016-08-261-1/+2
* svga: minimize surface flushCharmaine Lee2016-04-251-0/+29
* svga: s/Elements/ARRAY_SIZE/Brian Paul2016-04-251-1/+1
* svga: add DXGenMips command supportCharmaine Lee2016-01-141-1/+8
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-25/+29
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-8/+8
* svga: update texture code for GBSBrian Paul2014-02-141-0/+2
* svga: add helpers for tracking rendering to texturesBrian Paul2014-02-141-0/+59
* svga: use new svga_define_texture_level() helperBrian Paul2013-06-251-0/+13
* svga: use new svga_age_texture_view() helperBrian Paul2013-06-251-0/+13
* svga: add new memory-used HUD queryBrian Paul2013-04-031-0/+2
* svga: Cleanup format capability checking.José Fonseca2011-09-231-10/+0
* svga: Don't use the new depth formats for surfaces that will never be sampled...José Fonseca2011-09-231-2/+6
* svga: Expose the new depth formatsJakob Bornecrantz2011-09-231-2/+2
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-0/+2
* Squashed commit of the following:Keith Whitwell2010-04-101-0/+134