index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
svga
/
svga_resource_texture.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
svga: fix texture array update regression
Charmaine Lee
2016-06-23
1
-6
/
+27
*
svga: allow copy box in svga_transfer_dma_band()
Charmaine Lee
2016-06-02
1
-13
/
+20
*
svga: try to flag surfaces for sampling, in addition to rendering
Brian Paul
2016-05-03
1
-0
/
+11
*
svga: mark the texture dirty for write transfer map only
Charmaine Lee
2016-04-25
1
-2
/
+4
*
svga: minimize surface flush
Charmaine Lee
2016-04-25
1
-15
/
+56
*
svga: add a few more resource updates HUD query
Charmaine Lee
2016-03-21
1
-0
/
+2
*
svga: add new num-readbacks HUD query
Charmaine Lee
2016-03-21
1
-0
/
+2
*
svga: add new surface-write-flushes HUD query
Brian Paul
2016-03-07
1
-1
/
+3
*
svga: fix an error in svga_texture_generate_mipmap
Charmaine Lee
2016-03-04
1
-1
/
+6
*
svga: add DXGenMips command support
Charmaine Lee
2016-01-14
1
-0
/
+58
*
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
1
-1
/
+1
*
svga: add num-bytes-uploaded HUD query
Brian Paul
2015-11-20
1
-0
/
+6
*
svga: add new GALLIUM_HUD queries
Neha Bhende
2015-10-16
1
-6
/
+21
*
svga: update driver for version 10 GPU interface
Brian Paul
2015-09-02
1
-172
/
+335
*
svga: fix comment typo
Brian Paul
2014-12-01
1
-1
/
+1
*
svga: remove some unneeded INLINE qualifiers
Brian Paul
2014-08-14
1
-2
/
+2
*
svga: Add a limit to the maximum surface size
Charmaine Lee
2014-08-12
1
-2
/
+4
*
svga: update texture code for GBS
Brian Paul
2014-02-14
1
-64
/
+324
*
svga: add helpers for tracking rendering to textures
Brian Paul
2014-02-14
1
-0
/
+9
*
svga: split / update svga3d header files
Brian Paul
2014-02-14
1
-1
/
+1
*
svga: allow 3D transfers in svga_texture_transfer_map()
Brian Paul
2013-06-25
1
-4
/
+3
*
svga: use new svga_define_texture_level() helper
Brian Paul
2013-06-25
1
-2
/
+2
*
svga: use new svga_age_texture_view() helper
Brian Paul
2013-06-25
1
-1
/
+1
*
svga: use svga_texture() helper instead of casting
Brian Paul
2013-06-25
1
-1
/
+1
*
svga: add new memory-used HUD query
Brian Paul
2013-04-03
1
-0
/
+6
*
svga: add, use SVGA3D_SURFACE_HINT_VOLUME flag
Brian Paul
2013-02-01
1
-0
/
+4
*
svga: silence some MSVC signed/unsigned comparison warnings
Brian Paul
2012-10-16
1
-1
/
+1
*
gallium: unify transfer functions
Marek Olšák
2012-10-11
1
-41
/
+23
*
svga: Remove wierd code which forces non-sRGB formats.
John Kåre Alsaker
2012-10-10
1
-8
/
+0
*
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
Marek Olšák
2012-03-05
1
-1
/
+1
*
svga: re-enable deleted surface caching
Brian Paul
2012-02-23
1
-2
/
+1
*
gallium/svga: Pass the SVGA3D_SURFACE_HINT_RENDERTARGET flag to the device
Thomas Hellstrom
2012-01-12
1
-3
/
+6
*
svga: fix assorted whitespace issues, add copyright comment
Brian Paul
2012-01-07
1
-16
/
+0
*
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
Marek Olšák
2012-01-05
1
-1
/
+1
*
svga: Tag cursors with the scanout hint
Jakob Bornecrantz
2011-11-02
1
-2
/
+3
*
svga: Cleanup format capability checking.
José Fonseca
2011-09-23
1
-83
/
+1
*
svga: Don't use the new depth formats for surfaces that will never be sampled...
José Fonseca
2011-09-23
1
-9
/
+11
*
svga: Consider the new depth formats in svga_texture_from_handle().
José Fonseca
2011-09-23
1
-1
/
+2
*
svga: Expose the new depth formats
Jakob Bornecrantz
2011-09-23
1
-9
/
+11
*
svga: Avoid synchronizing when doing piecewise upload of textures.
José Fonseca
2011-03-21
1
-7
/
+8
*
gallium: kill is_resource_referenced
Marek Olšák
2011-03-11
1
-26
/
+0
*
svga: Propagate discard/unsynchronized flags to the host when doing texture D...
José Fonseca
2011-03-11
1
-9
/
+33
*
svga: Ensure pending drawing commands other surface operations are emitted be...
José Fonseca
2011-02-18
1
-0
/
+4
*
svga: Disable surface cache for textures
Jakob Bornecrantz
2011-02-18
1
-1
/
+2
*
svga: Make sure that refcnt debugger gets the correct backtrace for create
Jakob Bornecrantz
2011-02-18
1
-0
/
+3
*
svga: Don't fake DXT compression ability.
José Fonseca
2011-02-16
1
-10
/
+0
*
svga: disable a debug_printf() call
Brian Paul
2011-02-11
1
-5
/
+9
*
svga: Don't call swc->flush directly.
José Fonseca
2011-02-03
1
-1
/
+1
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-35
/
+46
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
1
-1
/
+2
[next]