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path: root/src/gallium/drivers/svga/svga_pipe_vs.c
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* svga: Performance fixesNeha Bhende2020-06-051-7/+1
* svga: Add GL4.1(compatibility profile) support in svga driverNeha Bhende2020-06-051-22/+28
* svga: add svga shader type in the shader variantCharmaine Lee2019-03-081-1/+1
* svga: change svga_destroy_shader_variant() to return voidBrian Paul2018-10-091-6/+1
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-0/+3
* svga: s/Elements/ARRAY_SIZE/Brian Paul2016-04-251-1/+1
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-13/+47
* svga: refactor some shader codeBrian Paul2014-02-031-11/+3
* svga: rename shader_result -> variantBrian Paul2014-01-231-9/+9
* svga: whitespace, comment fixes in svga_pipe_fs/vs.cBrian Paul2013-04-191-27/+25
* svga: remove support for shader model 2.0Brian Paul2011-10-111-3/+0
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * svga: Remove unnecessary headers.Vinson Lee2010-01-211-1/+0
* | Merge remote branch 'origin/mesa_7_7_branch'José Fonseca2010-01-061-0/+7
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| * svga: Remove stale references to delete shader results.José Fonseca2010-01-051-0/+7
* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-041-0/+3
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| * svga: Use a shader id as low as possible.José Fonseca2010-01-031-0/+3
* | svga: Update text shader header.Michal Krol2009-11-271-1/+1
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+189