Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | svga: whitespace and formatting fixes in svga_pipe_depthstencil.c | Brian Paul | 2016-04-25 | 1 | -14/+14 |
* | svga: separate HUD counters for state objects | Brian Paul | 2016-04-25 | 1 | -2/+2 |
* | svga: Use STATIC_ASSERT whenever possible. | Jose Fonseca | 2016-04-12 | 1 | -3/+3 |
* | svga: add some trivial null pointer checks | Brian Paul | 2016-04-07 | 1 | -0/+3 |
* | svga: add new GALLIUM_HUD queries | Neha Bhende | 2015-10-16 | 1 | -0/+3 |
* | svga: update driver for version 10 GPU interface | Brian Paul | 2015-09-02 | 1 | -2/+126 |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -2/+2 |
* | svga: Fix stencil op mapping | Zack Rusin | 2012-02-24 | 1 | -4/+4 |
* | gallium: implement set_sample_mask() in all drivers | Roland Scheidegger | 2010-05-18 | 1 | -0/+7 |
* | svga: adapt to stencil ref changes | Roland Scheidegger | 2010-02-10 | 1 | -2/+12 |
* | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca | 2010-02-02 | 1 | -1/+1 |
* | svga: Remove unnecessary headers. | Vinson Lee | 2010-01-21 | 1 | -1/+0 |
* | svga: Add svga driver | Jakob Bornecrantz | 2009-11-17 | 1 | -0/+153 |