| Commit message (Collapse) | Author | Age | Files | Lines |
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The old svga3d_reg.h file is split into separate header files and we
add new items for guest-backed surfaces.
Plus some minor code fixes because of renamed symbols.
Reviewed-by: Thomas Hellstrom <[email protected]>
Cc: "10.1" <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Reviewed-by: José Fonseca <[email protected]>
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these are never USCALED, always UINT in reality.
taken from some work by Christoph Bumiller
v2: fixup formatting of table + tabs
Signed-off-by: Dave Airlie <[email protected]>
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Without this, apps/tests that tried to use a DXT/sRGB format would die on
a failed assertion (st_texture.c:80).
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Accurately describe what operations are supported when a format caps
entry is not advertised by the host, and which formats are never
supported, instead of making ad-hoc and often incorrect assumptions.
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