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path:
root
/
src
/
gallium
/
drivers
/
svga
/
svga_context.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
svga: expose HW smooth/stipple/wide lines
Brian Paul
2013-12-11
1
-0
/
+1
*
svga: remove user-space vertex/index buffer code
Brian Paul
2013-10-24
1
-3
/
+0
*
svga: add new memory-used HUD query
Brian Paul
2013-04-03
1
-0
/
+1
*
svga: add HUD queries for number of draw calls, number of fallbacks
Brian Paul
2013-04-03
1
-0
/
+9
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-2
/
+0
*
svga: implement blit
Marek Olšák
2012-09-30
1
-0
/
+2
*
svga: remove unused svga_shader::use_sm30 field, add comments
Brian Paul
2012-08-08
1
-3
/
+1
*
svga: remove the special zero-stride vertex array code
Brian Paul
2012-05-25
1
-6
/
+0
*
svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
José Fonseca
2012-02-28
1
-2
/
+0
*
svga: Remove unused SVGA_TEX_UNITS constant.
José Fonseca
2012-02-27
1
-1
/
+0
*
svga: pass fragment shader to draw module
Brian Paul
2011-11-03
1
-0
/
+3
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
1
-0
/
+6
*
svga: Fix potential buffer overflow in rs draw state.
José Fonseca
2011-10-31
1
-7
/
+5
*
svga: Flush the hwtnl primitives before writing to buffers.
José Fonseca
2011-10-31
1
-0
/
+2
*
svga: implement point sprite suppport
Brian Paul
2011-09-23
1
-0
/
+1
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
1
-1
/
+1
*
svga: Flush when switching between HW to SW TNL, after updating need_swtnl.
José Fonseca
2011-07-01
1
-3
/
+0
*
svga: Rebind framebuffer and tss bindings strictly when necessary.
José Fonseca
2011-04-12
1
-1
/
+5
*
svga: Ensure pending drawing commands other surface operations are emitted be...
José Fonseca
2011-02-18
1
-0
/
+2
*
svga: flush when transitioning between HW and SW rendering paths
Brian Paul
2011-02-16
1
-0
/
+3
*
svga: fix incorrect comment
Brian Paul
2011-02-16
1
-1
/
+1
*
svga: dimension the dirty[] array with SVGA_STATE_MAX
Brian Paul
2011-02-16
1
-1
/
+3
*
svga: more comments for need_pipeline field
Brian Paul
2011-02-11
1
-1
/
+4
*
svga: Add more swrast debuging
Jakob Bornecrantz
2011-01-25
1
-0
/
+7
*
svga: Ensure that the wrong vdecls don't get used in swtnl path
Jakob Bornecrantz
2011-01-06
1
-0
/
+5
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-0
/
+1
*
svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...
José Fonseca
2010-08-30
1
-0
/
+1
*
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-07-29
1
-0
/
+1
*
Squashed commit of the following:
Keith Whitwell
2010-04-10
1
-2
/
+2
*
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
1
-2
/
+6
|
\
|
*
gallium: don't use flexible array members in drivers for vertex elements cso
Roland Scheidegger
2010-03-09
1
-1
/
+1
|
*
svga: adapt to new vertex element cso
Roland Scheidegger
2010-03-01
1
-2
/
+6
*
|
gallium: WIP: Introduce sampler views.
Michal Krol
2010-02-19
1
-2
/
+2
|
/
*
svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
1
-1
/
+2
*
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
1
-2
/
+1
|
\
|
*
gallium: remove point_size_min and point_size_max from rasterizer state
Roland Scheidegger
2010-01-12
1
-2
/
+1
*
|
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
1
-0
/
+4
*
|
svga: better method for generating white fs color outputs
Keith Whitwell
2010-02-03
1
-4
/
+0
|
/
*
Merge remote branch 'origin/mesa_7_7_branch'
José Fonseca
2010-01-06
1
-2
/
+0
|
\
|
*
svga: Rebind shaders when tokens change.
José Fonseca
2010-01-05
1
-2
/
+0
*
|
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-04
1
-2
/
+5
|
\
|
|
*
svga: Use a shader id as low as possible.
José Fonseca
2010-01-03
1
-2
/
+5
*
|
Merge branch 'gallium-edgeflags'
Roland Scheidegger
2009-12-22
1
-5
/
+2
|
\
\
|
*
|
gallium: fix up drivers for edgeflag changes
Roland Scheidegger
2009-12-19
1
-5
/
+2
|
|
/
*
/
svga: fix typo
Roland Scheidegger
2009-12-21
1
-1
/
+1
|
/
*
svga: flush our command buffer after the 8th distinct render target
Keith Whitwell
2009-11-27
1
-0
/
+5
*
svga: Add svga driver
Jakob Bornecrantz
2009-11-17
1
-0
/
+443