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src
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gallium
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drivers
/
svga
/
svga_context.h
Commit message (
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Author
Age
Files
Lines
*
svga: add num-generate-mipmap HUD query
Charmaine Lee
2016-01-14
1
-1
/
+3
*
svga: change svga_hw_view_state::dirty to boolean
Brian Paul
2016-01-05
1
-1
/
+1
*
svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
2016-01-05
1
-0
/
+5
*
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
2016-01-02
1
-0
/
+2
*
svga: avoid emitting redundant SetSamplers() commands
Brian Paul
2015-12-11
1
-0
/
+3
*
svga: avoid emitting redundant SetIndexBuffer commands
Brian Paul
2015-12-11
1
-0
/
+4
*
svga: use the debug callback to report issues to the state tracker
Brian Paul
2015-12-07
1
-0
/
+3
*
svga: add num-bytes-uploaded HUD query
Brian Paul
2015-11-20
1
-6
/
+9
*
svga: add new GALLIUM_HUD queries
Neha Bhende
2015-10-16
1
-7
/
+27
*
svga: update driver for version 10 GPU interface
Brian Paul
2015-09-02
1
-66
/
+184
*
gallium: add flags parameter to pipe_screen::context_create
Marek Olšák
2015-08-26
1
-1
/
+1
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-3
/
+3
*
util: Move gallium's linked list to util
Jason Ekstrand
2015-05-08
1
-1
/
+1
*
svga: compute need_swvfetch in svga_create_vertex_elements_state()
Brian Paul
2014-04-17
1
-0
/
+1
*
svga: add VS code to set attribute W component to 1
Brian Paul
2014-04-17
1
-0
/
+1
*
svga: implement support for signed byte vertex attributes
Brian Paul
2014-04-17
1
-0
/
+1
*
svga: move translated vertex declaration types into svga_velems_state
Brian Paul
2014-04-17
1
-2
/
+1
*
Revert "svga: add work-around for Sauerbraten Z fighting issue"
Brian Paul
2014-04-17
1
-5
/
+0
*
svga: add work-around for Sauerbraten Z fighting issue
Brian Paul
2014-03-26
1
-0
/
+5
*
svga: update shader code for GBS
Brian Paul
2014-02-14
1
-0
/
+2
*
svga: update constant buffer code for GBS
Brian Paul
2014-02-14
1
-1
/
+6
*
svga: add svga_have_gb_objects/dma() functions
Brian Paul
2014-02-14
1
-0
/
+14
*
svga: refactor some shader code
Brian Paul
2014-02-03
1
-2
/
+1
*
svga: rename shader_result -> variant
Brian Paul
2014-01-23
1
-6
/
+9
*
svga: expose HW smooth/stipple/wide lines
Brian Paul
2013-12-11
1
-0
/
+1
*
svga: remove user-space vertex/index buffer code
Brian Paul
2013-10-24
1
-3
/
+0
*
svga: add new memory-used HUD query
Brian Paul
2013-04-03
1
-0
/
+1
*
svga: add HUD queries for number of draw calls, number of fallbacks
Brian Paul
2013-04-03
1
-0
/
+9
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-2
/
+0
*
svga: implement blit
Marek Olšák
2012-09-30
1
-0
/
+2
*
svga: remove unused svga_shader::use_sm30 field, add comments
Brian Paul
2012-08-08
1
-3
/
+1
*
svga: remove the special zero-stride vertex array code
Brian Paul
2012-05-25
1
-6
/
+0
*
svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
José Fonseca
2012-02-28
1
-2
/
+0
*
svga: Remove unused SVGA_TEX_UNITS constant.
José Fonseca
2012-02-27
1
-1
/
+0
*
svga: pass fragment shader to draw module
Brian Paul
2011-11-03
1
-0
/
+3
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
1
-0
/
+6
*
svga: Fix potential buffer overflow in rs draw state.
José Fonseca
2011-10-31
1
-7
/
+5
*
svga: Flush the hwtnl primitives before writing to buffers.
José Fonseca
2011-10-31
1
-0
/
+2
*
svga: implement point sprite suppport
Brian Paul
2011-09-23
1
-0
/
+1
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
1
-1
/
+1
*
svga: Flush when switching between HW to SW TNL, after updating need_swtnl.
José Fonseca
2011-07-01
1
-3
/
+0
*
svga: Rebind framebuffer and tss bindings strictly when necessary.
José Fonseca
2011-04-12
1
-1
/
+5
*
svga: Ensure pending drawing commands other surface operations are emitted be...
José Fonseca
2011-02-18
1
-0
/
+2
*
svga: flush when transitioning between HW and SW rendering paths
Brian Paul
2011-02-16
1
-0
/
+3
*
svga: fix incorrect comment
Brian Paul
2011-02-16
1
-1
/
+1
*
svga: dimension the dirty[] array with SVGA_STATE_MAX
Brian Paul
2011-02-16
1
-1
/
+3
*
svga: more comments for need_pipeline field
Brian Paul
2011-02-11
1
-1
/
+4
*
svga: Add more swrast debuging
Jakob Bornecrantz
2011-01-25
1
-0
/
+7
*
svga: Ensure that the wrong vdecls don't get used in swtnl path
Jakob Bornecrantz
2011-01-06
1
-0
/
+5
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-0
/
+1
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