| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Michał Janiszewski <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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This is a squash of what was orginally three commits.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Neha Bhende <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
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Kernel driver version 2.15 added new surface ioctl named:
DRM_VMW_GB_SURFACE_CREATE_EXT
DRM_VMW_GB_SURFACE_REF_EXT
The new ioctl has support for 64-bit svga3d_flags if
DRM_VMW_PARAM_SM4_1 is available.
Multisampling surface mob size calculation is added. Also synced the
relevant header update.
svga device modified the surface define command V3 with new parameter
multisampling pattern. Adding support for that in winsys.
Signed-off-by: Deepak Rawat <[email protected]>
Reviewed-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Sinclair Yeh <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
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This includes new DX 10.1 opcodes and tokens.
Reviewed-by: Charmaine Lee <[email protected]>
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No regressions before the corresponding host-side change.
Reviewed-by: Neha Bhende <[email protected]>
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Reviewed-by: Charmaine Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This is a squash commit of several earlier patches.
Signed-off-by: Brian Paul <[email protected]>
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And fix whitespace. To sync up with in-house code.
Reviewed-by: Charmaine Lee <[email protected]>
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To sync with in-house changes.
Reviewed-by: Neha Bhende <[email protected]>
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Remove some obsolete svga_dump.c code for items which no longer exist.
Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile
and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability
to remove mentions of the inline define.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Marek Olšák <[email protected]>
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This is already declared in util/macros.h
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
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Move DIV_ROUND_UP to a shared location accessible everywhere
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
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This patch adds a limit to the maximum surface size which is
based on the maximum size of a single mob. If this value is not
available, the maximum surface size is by default set to 128 MB.
Reviewed-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The old svga3d_reg.h file is split into separate header files and we
add new items for guest-backed surfaces.
Plus some minor code fixes because of renamed symbols.
Reviewed-by: Thomas Hellstrom <[email protected]>
Cc: "10.1" <[email protected]>
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If the shader is too large, plug in a dummy shader. This patch also
reworks the existing dummy shader code.
Reviewed-by: Jose Fonseca <[email protected]>
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Newer virtual HW versions support smooth/stipple/wide lines.
Use that instead of 'draw' fallbacks when possible.
Reviewed-by: José Fonseca <[email protected]>
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Reviewed-by: Reviewed-by: José Fonseca <[email protected]>
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NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Brian Paul <[email protected]>
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