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* svga: update the svga3d device header filesBrian Paul2015-09-021-1/+2
| | | | | | Remove some obsolete svga_dump.c code for items which no longer exist. Signed-off-by: Brian Paul <[email protected]>
* svga: split / update svga3d header filesBrian Paul2014-02-141-1867/+11
| | | | | | | | | | The old svga3d_reg.h file is split into separate header files and we add new items for guest-backed surfaces. Plus some minor code fixes because of renamed symbols. Reviewed-by: Thomas Hellstrom <[email protected]> Cc: "10.1" <[email protected]>
* svga: expose HW smooth/stipple/wide linesBrian Paul2013-12-111-2/+10
| | | | | | | Newer virtual HW versions support smooth/stipple/wide lines. Use that instead of 'draw' fallbacks when possible. Reviewed-by: José Fonseca <[email protected]>
* svga: add, use SVGA3D_SURFACE_HINT_VOLUME flagBrian Paul2013-02-011-0/+1
| | | | Reviewed-by: Reviewed-by: José Fonseca <[email protected]>
* svga: updated svga3d_reg.h to latest public versionBrian Paul2011-09-231-49/+144
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* svga: define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES and update commentsBrian Paul2011-04-131-4/+12
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* svga: Add svga driverJakob Bornecrantz2009-11-171-0/+1793