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path: root/src/gallium/drivers/softpipe
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* softpipe: Bind samplers to views instead of the underlying resource.Henri Verbeet2011-01-195-55/+39
* softpipe: Get rid of the redundant resource parameter to get_sampler_variant().Henri Verbeet2011-01-191-5/+1
* softpipe: rename some functions for consistencyBrian Paul2011-01-181-7/+7
* softpipe: added some null pointer checksBrian Paul2011-01-181-3/+3
* softpipe: s/tex_cache/fragment_tex_cache/Brian Paul2011-01-185-9/+9
* Merge branch 'draw-instanced'Brian Paul2011-01-151-0/+2
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| * softpipe: enable instanced drawing capBrian Paul2010-12-081-0/+2
* | gallium: drivers should reference vertex buffersMarek Olšák2011-01-062-2/+8
* | softpipe: add support for color writes all color bufs propertyDave Airlie2010-12-243-4/+14
* | softpipe: remove sp_tex_tile_cache_border_color()Brian Paul2010-12-163-34/+2
* | softpipe: fix depth texture sampling regressionBrian Paul2010-12-161-9/+17
* | softpipe: s/varient/variantBrian Paul2010-12-165-77/+77
* | softpipe: do texture swizzle during texture samplingBrian Paul2010-12-144-15/+114
* | softpipe: increase max texture size to 16KBrian Paul2010-12-026-23/+73
* | gallium: support for array textures and related changesRoland Scheidegger2010-12-028-68/+67
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* softpipe: can't no-op depth test stage when occlusion query is enabledBrian Paul2010-11-091-0/+1
* softpipe: disable vertex texturing with draw/llvmBrian Paul2010-11-051-0/+5
* scons: Revamp how to specify targets to build.José Fonseca2010-11-011-0/+2
* softpipe: remove >32bpp color restrictionBrian Paul2010-10-232-8/+1
* softpipe: added some texture sample debug code (disabled)Brian Paul2010-10-231-7/+50
* softpipe: enable primitive restartBrian Paul2010-10-211-0/+2
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-131-2/+10
* gallium/softpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* softpipe: fix swizzling of texture border colorBrian Paul2010-09-273-3/+29
* softpipe: allocate tile data on demandBrian Paul2010-09-272-42/+113
* softpipe: minor asst. clean-upsBrian Paul2010-09-252-12/+11
* softpipe: make clip state functions staticBrian Paul2010-09-253-26/+26
* softpipe: make stream out state functions staticBrian Paul2010-09-253-24/+24
* softpipe: make rasterizer state functions staticBrian Paul2010-09-253-16/+19
* softpipe: make vertex state functions staticBrian Paul2010-09-253-22/+24
* softpipe: make sampler state functions staticBrian Paul2010-09-253-59/+31
* softpipe: make blend/stencil/depth functions staticBrian Paul2010-09-253-50/+44
* softpipe: make shader-related functions staticBrian Paul2010-09-253-63/+58
* softpipe: rename sp_state_fs.c -> sp_state_shader.cBrian Paul2010-09-253-2/+2
* softpipe: fix repeat() function for NPOT texturesBrian Paul2010-09-251-4/+4
* softpipe: add missing calls to set draw vertex samplers/viewsBrian Paul2010-09-211-0/+8
* Merge branch 'sprite-coord'Brian Paul2010-09-212-1/+16
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| * gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-172-1/+16
* | softpipe: fix whitespaceLuca Barbieri2010-09-201-2/+2
* | softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri2010-09-201-2/+6
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* gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri2010-09-141-39/+16
* softpipe: Include missing header in sp_flush.c.Vinson Lee2010-08-281-0/+1
* gallium: Use draw_set_index_buffer and others.Chia-I Wu2010-08-252-20/+8
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-202-0/+3
* gallium: implement bounds checking for constant buffersBrian Paul2010-07-293-3/+7
* gallium: Avoid void pointer arithmetic.Chia-I Wu2010-07-291-2/+2
* gallium: Keep only pipe_context::draw_vbo.Chia-I Wu2010-07-293-190/+0
* gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu2010-07-295-30/+86
* softpipe: Check for NULL pointer in sp_destroy_tile_cache().Michal Krol2010-07-231-8/+10