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* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-307-277/+277
* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-0/+2
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+3
* softpipe: move var initialization to silence warningBrian Paul2012-01-241-2/+1
* softpipe: Silence unused variable warning on non-LLVM builds.Vinson Lee2012-01-161-0/+2
* vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMATChristian König2012-01-151-0/+2
* sofpipe: remove extraneous semicolonBrian Paul2012-01-121-1/+1
* softpipe: bump max texture array layers to 256.Dave Airlie2012-01-121-1/+1
* softpipe: route correct coordinates for shadow cube sampling.Dave Airlie2012-01-111-1/+2
* softpipe: enable clamping controlDave Airlie2012-01-112-3/+8
* softpipe: fix texel fetch swizzlesDave Airlie2012-01-111-26/+43
* softpipe: fix llvm buildDave Airlie2012-01-113-3/+3
* softpipe: allow softpipe to set shader params depending on runtime llvm (v3)Dave Airlie2012-01-113-9/+18
* draw/softpipe: EXT_transform_feedback support (v2)Dave Airlie2012-01-109-160/+80
* gallium: introduce GLSL based interpolation rules. (v2)Dave Airlie2012-01-102-2/+9
* softpipe: Don't use llvm in drawJakob Bornecrantz2012-01-091-1/+4
* vl: replace decode_buffers with auxiliary data fieldChristian König2012-01-091-2/+0
* gallium: make vbuf_render::set_primitive() return voidBrian Paul2012-01-071-2/+1
* softpipe: remove the 32bits limitation on depth(-stencil) formatsMorgan Armand2012-01-035-21/+63
* softpipe: try and use back color for a slot if color fails.Dave Airlie2011-12-221-0/+5
* softpipe: fix shadow 2d texture array samplingDave Airlie2011-12-191-5/+12
* softpipe: fix depth sampling for linear vs nearest.Dave Airlie2011-12-191-7/+16
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-153-12/+5
* gallium: disable stream output in drivers that support itMarek Olšák2011-12-153-2/+9
* softpipe: s/int/unsigned/ to be consistent in alpha test codeBrian Paul2011-11-231-2/+2
* softpipe: remove pointless break stmtBrian Paul2011-11-231-1/+0
* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-221-7/+7
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-2/+0
* Remove tgsi_sse2.José Fonseca2011-11-088-266/+1
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
* softpipe: implement/fix TIMESTAMP queriesChristoph Bumiller2011-10-201-3/+8
* softpipe: remove unused vars in softpipe_clear()Brian Paul2011-10-181-3/+0
* softpipe: fix regression with tex tile cache since integer support.Dave Airlie2011-10-121-2/+3
* softpipe: add integer supportDave Airlie2011-10-115-44/+146
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-11/+11
* softpipe: fix Z interpolation invariance bugBrian Paul2011-10-041-1/+10
* softpipe: add check for DO_PSTIPPLE_IN_HELPER_MODULEBrian Paul2011-10-041-0/+2
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-0/+2
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-10/+11
* gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák2011-09-301-2/+0
* gallium: move border color to be a color unionDave Airlie2011-09-271-4/+4
* softpipe: Use memory allocation macros.José Fonseca2011-09-252-3/+3
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-182-4/+6
* softpipe: use pipe_get_tile_rgba_format()Brian Paul2011-09-161-5/+6
* softpipe: use util_format_is_depth_or_stencil()Brian Paul2011-09-161-7/+1
* softpipe: use consistent indentation in sp_quad_blend.cBrian Paul2011-09-151-183/+183
* softpipe: fix blending for luminance/intensity surfacesBrian Paul2011-09-151-65/+96
* softpipe: implement blend color clampingBrian Paul2011-09-143-29/+117
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-101-2/+2