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* gallium: initialize the killmask register to zero before running shaderBrian2008-02-191-0/+3
* gallium: add some casts to prevent likely msvc warningsBrian2008-02-191-3/+3
* gallium: don't hard-code attrib slot=0 in setup_fragcoord_coeff()Brian2008-02-191-23/+18
* gallium: implement correct sampling for RECT targets / unnormalized texcoordsBrian2008-02-191-25/+143
* Simplify makefile boilerplate code.José Fonseca2008-02-191-8/+1
* Use gallium's rtasm module.José Fonseca2008-02-191-1/+1
* gallium: move draw_set_viewport_state() call, plus code clean-up, remove obso...Brian2008-02-181-12/+4
* gallium: call draw_flush() for scissor/stipple state changesBrian2008-02-181-0/+4
* gallium: antialiased line drawingBrian2008-02-182-7/+13
* Standardize on using the pipe/ include prefix.José Fonseca2008-02-181-1/+1
* gallium: add missing mip level clampBrian2008-02-161-1/+2
* gallium: tweak texture filter min/mag thresholdsBrian2008-02-161-3/+5
* gallium: implement min vs. mag filter determination for non-mipmapped texturesBrian2008-02-161-0/+13
* softpipe: rename some functions to disambiguateKeith Whitwell2008-02-151-6/+6
* Merge commit 'origin/gallium-0.1' into gallium-0.1Keith Whitwell2008-02-159-257/+619
* Code reorganization: update build.José Fonseca2008-02-1519-28/+28
* Code reorganization: move files into their places.José Fonseca2008-02-1548-0/+8698