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path: root/src/gallium/drivers/softpipe
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* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-0/+1
* gallium: enable int64 on radeonsi, llvmpipe, softpipeNicolai Hähnle2017-01-271-1/+1
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-162-3/+3
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* softpipe: fix release build unused variable warningGrazvydas Ignotas2016-12-101-1/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+1
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* st/mesa: enable ARB_enhanced_layouts and turn the cap onNicolai Hähnle2016-10-121-1/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* softpipe: Cap to 2 GB on 32 bitsAxel Davy2016-10-101-0/+6
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+1
* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+1
* softpipe: (trivial) honor render_condition_enabled for clear_rt/clear_dsRoland Scheidegger2016-08-291-2/+2
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-292-2/+2
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+1
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-0/+1
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
* gallium: change pipe_image_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-3/+3
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-172-9/+12
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-102-1/+2
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-1/+2
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-2/+2
* gallium: make image_view constRob Clark2016-06-201-1/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* softpipe: turn on pipe cap for GL_ARB_copy_image supportBrian Paul2016-06-101-1/+2
* softpipe: don't use 3-component formatsBrian Paul2016-06-101-0/+18
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* softpipe: add sp_buffer.h to the sources list (release tarball)Emil Velikov2016-05-301-0/+1
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* llvm/softpipe: Enable cull_distance as draw supports it.Tobias Klausmann2016-05-231-1/+1
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* gallium: fix various undefined left shifts into sign bitNicolai Hähnle2016-05-071-2/+2
* softpipe: bump 3D texture limit to 2048Dave Airlie2016-05-021-1/+1
* softpipe: allow r32 xchg on shader images.Dave Airlie2016-05-021-0/+40
* softpipe: avoid leaking local_mem on machines alloc failureIlia Mirkin2016-05-011-1/+3
* softpipe: s/Elements/ARRAY_SIZE/Brian Paul2016-04-277-27/+27
* softpipe: add support for compute shaders. (v2)Dave Airlie2016-04-278-3/+369
* tgsi: accept a starting PC value for exec machine.Dave Airlie2016-04-271-1/+1
* tgsi: pass a shader type to the machine create and clean up.Dave Airlie2016-04-261-1/+1