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path: root/src/gallium/drivers/softpipe
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* softpipe: try and use back color for a slot if color fails.Dave Airlie2011-12-221-0/+5
* softpipe: fix shadow 2d texture array samplingDave Airlie2011-12-191-5/+12
* softpipe: fix depth sampling for linear vs nearest.Dave Airlie2011-12-191-7/+16
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-153-12/+5
* gallium: disable stream output in drivers that support itMarek Olšák2011-12-153-2/+9
* softpipe: s/int/unsigned/ to be consistent in alpha test codeBrian Paul2011-11-231-2/+2
* softpipe: remove pointless break stmtBrian Paul2011-11-231-1/+0
* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-221-7/+7
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-2/+0
* Remove tgsi_sse2.José Fonseca2011-11-088-266/+1
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
* softpipe: implement/fix TIMESTAMP queriesChristoph Bumiller2011-10-201-3/+8
* softpipe: remove unused vars in softpipe_clear()Brian Paul2011-10-181-3/+0
* softpipe: fix regression with tex tile cache since integer support.Dave Airlie2011-10-121-2/+3
* softpipe: add integer supportDave Airlie2011-10-115-44/+146
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-11/+11
* softpipe: fix Z interpolation invariance bugBrian Paul2011-10-041-1/+10
* softpipe: add check for DO_PSTIPPLE_IN_HELPER_MODULEBrian Paul2011-10-041-0/+2
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-0/+2
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-10/+11
* gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák2011-09-301-2/+0
* gallium: move border color to be a color unionDave Airlie2011-09-271-4/+4
* softpipe: Use memory allocation macros.José Fonseca2011-09-252-3/+3
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-182-4/+6
* softpipe: use pipe_get_tile_rgba_format()Brian Paul2011-09-161-5/+6
* softpipe: use util_format_is_depth_or_stencil()Brian Paul2011-09-161-7/+1
* softpipe: use consistent indentation in sp_quad_blend.cBrian Paul2011-09-151-183/+183
* softpipe: fix blending for luminance/intensity surfacesBrian Paul2011-09-151-65/+96
* softpipe: implement blend color clampingBrian Paul2011-09-143-29/+117
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-101-2/+2
* gallium: add caps for MIN/MAX texel offsets.Dave Airlie2011-09-021-0/+4
* tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie2011-09-021-5/+12
* g3dvl: Rework the decoder interface part 2/5Christian König2011-08-261-0/+2
* softpipe: add const qualifier to silence warningsBrian Paul2011-08-251-1/+1
* softpipe: implement TXF support via get_texel callbackDave Airlie2011-08-251-0/+69
* softpipe: add get_dims callback for TXQ support. (v2)Dave Airlie2011-08-251-0/+40
* android: build softpipeChia-I Wu2011-08-211-0/+67
* softpipe: fix an obvious copy-paste error in get_query_resultMarek Olšák2011-08-161-1/+1
* softpipe: When doing write_all_cbufs, don't stomp over the color.Eric Anholt2011-07-281-4/+12
* gallium/softpipe: Don't clobber dest color/alpha before masking.Younes Manton2011-07-231-89/+96
* Merge branch 'gallium-polygon-stipple'Brian Paul2011-07-2116-148/+383
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| * softpipe: use the polygon stipple utility moduleBrian Paul2011-07-219-14/+131
| * softpipe: implement fragment shader variantsBrian Paul2011-07-2113-117/+251
| * softpipe: use tgsi_shader_info fields for fragcoord origin, center, etc.Brian Paul2011-07-214-17/+5
| * softpipe: remove obsolete commentBrian Paul2011-07-211-4/+0
| * softpipe: rename a functionBrian Paul2011-07-211-7/+7
* | softpipe: fix various warnings about int/float/double conversions, etcBrian Paul2011-07-131-15/+15
* | softpipe: Remove sp_video_context.c from SConscript.Vinson Lee2011-07-131-1/+0
* | [g3dvl] add some more PIPE_VIDEO_CAPsChristian König2011-07-121-0/+6