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* llvmpipe: remove polygon stipple assertionBrian Paul2012-08-171-2/+0
| | | | | | | It's possible for us to have an unused sampler bound when the fragment shader itself doesn't use any samplers. So the assertion isn't valid. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53616
* softpipe: add 'start' parameter to bind_sampler_states/views()Brian Paul2012-08-161-25/+49
| | | | | To support updating a sub-range of sampler states/views in the future. Note that we always pass start=0 at this time.
* gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #defineBrian Paul2012-08-163-9/+5
| | | | | | | | | | | | PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS were all defined to the same value (16). In various places we're creating arrays such as sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming the same number of max samplers for all shader stages anyway. Of course, drivers are still free to advertise different numbers of max samplers for different shaders.
* gallium: add a shader stage/type param to some draw functionsBrian Paul2012-08-161-6/+8
| | | | | To prepare for geometry shader texture support in the draw module. Note: we still only handle the vertex shader case.
* softpipe: fix softpipe_delete_fs_state() failed assertionBrian Paul2012-08-101-2/+4
| | | | | | | | | | | | | The var!=softpipe->fs_variant assertion was failing because we weren't nulling the softpipe->fs_variant pointer when binding a new shader. Since softpipe->fs_variant depends on the current fs, it's of no use when a new FS is bound. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53318 Note: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* softpipe: fix loop limit for tex_cache[] arrayBrian Paul2012-08-071-1/+1
| | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=53199
* softpipe: consolidate vert/frag/geom sampler setting functionsBrian Paul2012-08-061-112/+54
| | | | | | | | | | | | The functions for setting samplers and sampler views for vertex, fragment and geometry shaders were nearly identical. Now they use shared code. In the future, if the pipe_context functions for setting samplers and sampler views for vert/frag/geom/compute are combined, this will make updating the softpipe driver a snap. Reviewed-by: José Fonseca <[email protected]>
* softpipe: consolidate sampler-related arraysBrian Paul2012-08-066-121/+99
| | | | | | | | | | Combine separate arrays for vertex/fragment/geometry samplers, etc into one array indexed by PIPE_SHADER_x. This allows us to collapse separate code for vertex/fragment/geometry state into loops over the shader stage. More to come. Reviewed-by: José Fonseca <[email protected]>
* softpipe: combine vert/frag/geom texture caches in an arrayBrian Paul2012-08-065-91/+60
| | | | | | This lets us consolidate some code now, and more in subsequent patches. Reviewed-by: José Fonseca <[email protected]>
* softpipe: fix copy/paste error in tex sample codeOlivier Galibert2012-07-251-2/+2
| | | | | | Fixes https://bugs.freedesktop.org/show_bug.cgi?id=52369 Reviewed-by: Brian Paul <[email protected]>
* softpipe: Fix segfault with fbo-cubemap.Olivier Galibert2012-07-191-1/+6
| | | | | | | | | | | | | | | | | | | The cube sampler generates two-dimensional texture coordinates and hence passes NULL for the array for the third one. The actual 2D sampler, lower in the pipe, knew not to used that array since it didn't need it. But the samplers have become single-texel and the coordinate array dereference has been moved up one step, to a level where the code does not know only two coordinates are used. Hence the segfault. The simplest fix by far is to add a third dummy coordinate array in the call to the next pipe step, which will be dereferenced to an harmless 0 which then will be happily ignored by the sampler. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=52250 Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* softpipe: Take all lods into account when texture sampling.Olivier Galibert2012-07-182-766/+645
| | | | | | | | | | | | This patch churns a lot because it needs to change 4-wide filters into single pixel filters, since each fragment may use a different filter. The only case not entirely supported is the anisotropic filtering. Not sure what we want to do there, since a full quad is required by that filter. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* draw,gallivm: Fix draw_get_shader_param.José Fonseca2012-07-131-12/+6
| | | | | | | | | | - Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <[email protected]>
* softpipe: implement get_timestamp and expose ARB_timer_queryMarek Olšák2012-07-101-1/+10
| | | | PIPE_QUERY_TIMESTAMP is already implemented and working.
* gallium: add QUERY_TIMESTAMP cap and get_timestamp screen functionMarek Olšák2012-07-101-0/+1
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* softpipe: fix numFragsEmitted debug codeBrian Paul2012-06-271-0/+7
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* softpipe: handle more PIPE_CAP_x queriesBrian Paul2012-06-261-3/+31
| | | | | | | | | | These all return zero. Add a debug_printf() to catch the default case so we don't accidently mishandle something important in the future. v2: remove 'default' case to get compile-time warning Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* softpipe: Offset is not to be applied to the layer parameter of array ↵Olivier Galibert2012-06-191-2/+2
| | | | | | | texture fetches. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-3/+0
| | | | | | | | | I tried to update all the old Makefiles that included the default config to be sure they had a default target if they didn't previously have one, since this new all target will always point at it. Almost everything had one. Reviewed-by: Kenneth Graunke <[email protected]>
* draw: simplify index buffer specificationBrian Paul2012-05-312-4/+5
| | | | | Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with draw_set_indexes() which simply takes a pointer and an index size.
* gallium: remove user_buffer_create from the interfaceMarek Olšák2012-05-121-2/+0
| | | | Nothing uses it now.
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-116-10/+37
|\ | | | | | | | | | | | | | | Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
| * softpipe: cast away const to silence warningBrian Paul2012-05-011-1/+2
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| * gallium: remove pipe_resource::user_ptrMarek Olšák2012-04-301-1/+0
| | | | | | | | It's unused now.
| * gallium: add void *user_buffer to pipe_constant_bufferMarek Olšák2012-04-303-3/+21
| | | | | | | | This reduces CPU overhead when updating constants.
| * gallium: add void *user_buffer in pipe_index_bufferMarek Olšák2012-04-301-3/+6
| | | | | | | | | | | | | | Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe. User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: remove pipe_context::redefine_user_bufferMarek Olšák2012-04-301-1/+0
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| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-301-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code in that function which was required only to comply with the gallium interface, but wasn't any useful really. Adapted drivers: i915, llvmpipe, r300, softpipe. No changes required in: r600, radeonsi. User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-1/+2
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| * gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENTMarek Olšák2012-04-301-0/+2
| | | | | | | | | | | | | | | | This is required for any serious constant buffer support. Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be a multiple of 256. In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
| * gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2012-04-301-0/+2
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* | softpipe: use any_swizzle() helper in sp_tex_sample.cBrian Paul2012-05-011-8/+15
| | | | | | | | Reviewed-by: Jose Fonseca <[email protected]>
* | softpipe: whitespace, comment clean-ups in sp_tex_sample.cBrian Paul2012-05-011-26/+32
| | | | | | | | Reviewed-by: Jose Fonseca <[email protected]>
* | softpipe: implement coord clamping for texel fetches (TXF)Brian Paul2012-05-011-14/+31
|/ | | | | | | | | | The GL spec says out of bounds fetches produce undefined results. Use clamping to avoid failed assertions or crashes. Fixes failed assertion in https://bugs.freedesktop.org/show_bug.cgi?id=49125 but the test still fails. Reviewed-by: Jose Fonseca <[email protected]>
* gallium drivers: report that user vertex buffers are supportedMarek Olšák2012-04-241-0/+2
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* gallium: add user_ptr in pipe_resourceMarek Olšák2012-04-241-0/+1
| | | | I need to access the pointer in st/mesa when I only have pipe_resource.
* softpipe: add dual source blending supportDave Airlie2012-04-132-12/+88
| | | | | | This adds support for a single dual source blending MRT to softpipe. Signed-off-by: Dave Airlie <[email protected]>
* gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURCE_RENDER_TARGETSDave Airlie2012-04-131-0/+2
| | | | | | Though I don't think we'll ever expose > 1. Signed-off-by: Dave Airlie <[email protected]>
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-301-2/+3
| | | | Reviewed-by: Brian Paul <[email protected]>
* softpipe: set max cube texture size to 4Kx4KBrian Paul2012-03-202-1/+2
| | | | | | | | | | The max size was 16Kx16K so a 4 byte/pixel, six-sided cube would require 6 GBytes of memory. If mipmapped, 8 GB. Reduce the max size to 4K to make the total size more reasonable. Fixes a crash with the new piglit max-texture-size test. Reviewed-by: Yuanhan Liu <[email protected]>
* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-141-0/+3
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* gallium: remove unused winsys pointers in pipe_screen and pipe_contextMarek Olšák2012-02-212-2/+0
| | | | A winsys is already a private object of a driver.
* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-0/+2
| | | | | | | Just let the hardware do it if it can and avoid drivers having to check for the special case on each draw call. v2: update the draw module
* vl: add interlacing capabilitiesChristian König2012-02-061-0/+6
| | | | | | | Let the driver control interlaced or progressive format of video buffers. Signed-off-by: Christian König <[email protected]>
* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-307-277/+277
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* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-0/+2
| | | | | | | | v2: handle the cap in r300 and r600 as well Additional info for r600g: The env var R600_GLSL130=1 enables GLSL 1.3. Along with R600_STREAMOUT=1, it enables full GL 3.
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-1/+3
| | | | | | | | | | | | | | For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs.
* softpipe: move var initialization to silence warningBrian Paul2012-01-241-2/+1
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* softpipe: Silence unused variable warning on non-LLVM builds.Vinson Lee2012-01-161-0/+2
| | | | | | | | | Fix this GCC warning with non-LLVM builds. sp_screen.c: In function ‘softpipe_get_shader_param’: sp_screen.c:141:28: warning: unused variable ‘sp_screen’ [-Wunused-variable] Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMATChristian König2012-01-151-0/+2
| | | | | | | Create the video buffers in the format the driver preffers. This temporary creates problems with decoder less VDPAU video playback. Signed-off-by: Christian König <[email protected]>