| Commit message (Collapse) | Author | Age | Files | Lines |
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These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf
in various places.
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attribs
Can't use the EMIT_ALL shortcut/optimization anymore because of passthrough mode.
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vertex attribs
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Use the shader semantic info from there, instead of from pipe_shader_state.
Carry this idea to draw module and other drivers...
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New draw/prim stage: draw_aaline. When installed, lines are replaced by
textured quads to do antialiasing. The current user-defined fragment shader
is modified to do a texture fetch and modulate fragment alpha.
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Update the Makefiles and includes for the new paths.
Note that there hasn't been no separation of the Makefiles yet, and make is
jumping all over the place. That will be taken care shortly. But for now, make
should work. It was tested with linux and linux-dri. Linux-cell and linux-llvm
might require some minor tweaks.
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This is in a separate commit to ensure renames are properly preserved.
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