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path: root/src/gallium/drivers/softpipe/sp_context.h
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* gallium: add interface for DrawAuto and implement it in softpipeZack Rusin2010-06-081-0/+6
* gallium: basic and initial implementation of the stream output interfaceZack Rusin2010-06-081-0/+2
* gallium: convert rasterizer state to use gl-style front/back conceptsKeith Whitwell2010-05-141-0/+3
* softpipe: fix dangling references to shaders in the TGSI executorBrian Paul2010-05-061-0/+2
* softpipe: add option to do polygon stipple in softpipe vs. draw moduleBrian Paul2010-04-191-0/+5
* Squashed commit of the following:Keith Whitwell2010-04-101-1/+1
* Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-3/+3
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| * Merge commit 'origin/master' into gallium-sw-api-2Keith Whitwell2010-03-101-2/+2
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| | * softpipe: adapt to new vertex element csoRoland Scheidegger2010-03-011-2/+2
| * | softpipe: silence warningKeith Whitwell2010-03-091-1/+1
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* / gallium: WIP: Introduce sampler views.Michal Krol2010-02-191-4/+4
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* softpipe: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+1
* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-0/+3
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-2/+2
* gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol2010-01-281-2/+2
* Merge branch 'gallium-noconstbuf'Roland Scheidegger2010-01-151-1/+1
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| * gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger2009-12-241-1/+1
* | softpipe: implement conditional renderingBrian Paul2009-12-311-0/+4
* | softpipe: make it possible to dump geometry shader from the softpipeZack Rusin2009-12-251-0/+1
* | gallium: add geometry shader support to galliumZack Rusin2009-12-251-0/+1
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* sp: Implement separate vertex sampler state.Michal Krol2009-12-011-1/+6
* softpipe: whitespace and comment fixesBrian Paul2009-10-071-11/+8
* softpipe: remove old prim_setup draw stageKeith Whitwell2009-08-231-2/+3
* Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-231-1/+2
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| * softpipe: split texture and surface tile cachesKeith Whitwell2009-08-181-1/+2
* | softpipe: rework texture sampling codeKeith Whitwell2009-08-211-11/+12
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* softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-07-271-6/+0
* softpipe: move all color-combine code into sp_quad_blend.cKeith Whitwell2009-07-241-2/+0
* softpipe: actually pass >1 quad from triangle routineKeith Whitwell2009-07-241-1/+10
* softpipe: rip out old mulithread supportKeith Whitwell2009-07-241-12/+1
* softpipe: make some small steps to flush texture cache less frequentlyKeith Whitwell2009-07-221-1/+2
* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-161-0/+2
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| * softpipe: Fix softpipe_is_texture_referenced.José Fonseca2009-06-151-0/+2
* | Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"Brian Paul2009-05-301-1/+0
* | softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGONBrian Paul2009-05-271-0/+1
* | gallium: remove occlusion_count flag from depth-stencil stateKeith Whitwell2009-05-161-0/+1
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* softpipe: remove unneeded #includeBrian Paul2009-02-111-1/+0
* softpipe: asst comments, clean-upsBrian Paul2009-02-111-12/+10
* softpipe: remove some old polygon stipple stuff and do some clean-upsBrian Paul2009-02-111-6/+0
* softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]Brian2009-02-111-1/+1
* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-081-1/+1
* softpipe: fix vertex shader texture samplingBrian Paul2008-12-171-2/+4
* softpipe: plug in softpipe's texture samplers into draw module.Brian2008-12-041-0/+7
* softpipe: Set SP_NUM_QUAD_THREADS 1 effectively disabling multithreaded softp...Michal Krol2008-09-081-1/+1
* softpipe: First attempts at multithreaded softpipe.Michal Krol2008-09-081-4/+6
* gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul2008-06-201-1/+1
* gallium: remove the unused softpipe_winsys codeBrian Paul2008-05-011-2/+0
* softpipe: implement SP_NO_RAST env varKeith Whitwell2008-04-221-0/+2
* gallium: take reduced prim, fill modes into account when cullingBrian Paul2008-04-141-0/+2
* gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-081-0/+2