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path: root/src/gallium/drivers/softpipe/sp_context.c
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* softpipe: adapt to new vertex element csoRoland Scheidegger2010-03-011-1/+4
* softpipe: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+1
* softpipe: Remove unnecessary headers.Vinson Lee2010-02-081-1/+0
* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-1/+3
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-0/+1
* gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.Michal Krol2010-01-281-1/+1
* gallium: Implement 2D constant buffers for fragment shader in softpipe.Michal Krol2010-01-281-3/+7
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-1/+0
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| * softpipe: Remove unnecessary headers.Vinson Lee2010-01-201-1/+0
* | Merge branch 'gallium-noconstbuf'Roland Scheidegger2010-01-151-2/+2
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| * | gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger2009-12-241-2/+2
* | | Merge branch 'master' into instanced-arraysMichal Krol2010-01-051-0/+20
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| * | | softpipe: implement conditional renderingBrian Paul2009-12-311-0/+15
| * | | softpipe: make it possible to dump geometry shader from the softpipeZack Rusin2009-12-251-0/+1
| * | | gallium: add geometry shader support to galliumZack Rusin2009-12-251-0/+4
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* | | sp: Implement draw_elements_instanced().Michal Krol2009-12-301-0/+1
* | | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-291-0/+1
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* | gallium: more work for edgeflags changesRoland Scheidegger2009-12-141-2/+0
* | sp: Implement separate vertex sampler state.Michal Krol2009-12-011-4/+18
* | Fix indentation.Alan Hourihane2009-11-201-3/+4
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* softpipe: whitespace/indentation fixesBrian Paul2009-11-191-5/+3
* softpipe: add missing check in softpipe_is_texture_referenced()Brian Paul2009-11-191-2/+8
* softpipe: Grab a ref when the fb is set.Younes Manton2009-09-271-2/+7
* Merge branch 'softpipe-opt'Keith Whitwell2009-09-231-64/+23
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| * softpipe: fix polygon stippleKeith Whitwell2009-09-221-2/+0
| * softpipe: remove old prim_setup draw stageKeith Whitwell2009-08-231-13/+13
| * softpipe: add missing headerKeith Whitwell2009-08-231-0/+1
| * Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell2009-08-231-2/+2
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| | * softpipe: split texture and surface tile cachesKeith Whitwell2009-08-181-2/+2
| * | softpipe: rework texture sampling codeKeith Whitwell2009-08-211-15/+0
| * | softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell2009-08-201-2/+4
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| * softpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-07-271-12/+0
| * softpipe: move all color-combine code into sp_quad_blend.cKeith Whitwell2009-07-241-4/+0
| * softpipe: rip out old mulithread supportKeith Whitwell2009-07-241-26/+22
| * softpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell2009-07-231-4/+1
| * softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell2009-07-221-6/+2
* | softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul2009-09-101-1/+0
* | softpipe: reformatting, clean-ups, commentsBrian Paul2009-09-101-6/+20
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* softpipe: Fix softpipe_is_texture_referenced.José Fonseca2009-06-151-0/+16
* softpipe: return PIPE_UNREFERENCED in softpipe_is_buffer/texture_referenced()Brian Paul2009-04-281-2/+2
* softpipe: fix softpipe_is_buffer/texture_referenced() regressionBrian Paul2009-04-201-2/+2
* softpipe: Simplify softpipe_create's prototype.José Fonseca2009-04-181-4/+2
* softpipe: Fix softpipe_is_texture_referenced prototype.José Fonseca2009-04-181-2/+1
* gallium: Make sure we flush before some texture / buffer operations.Thomas Hellstrom2009-04-151-0/+18
* gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-041-1/+0
* gallium: Unify reference counting.Michel Dänzer2009-03-041-2/+1
* gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer2009-02-051-6/+6
* gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-291-2/+2
* gallium: standardize api on the prefix "nr"Zack Rusin2009-01-271-3/+3
* softpipe: fix vertex shader texture samplingBrian Paul2008-12-171-6/+19