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path: root/src/gallium/drivers/radeonsi
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* gallium: make constant_buffer constRob Clark2016-06-202-5/+4
* gallium: make shader_buffers constRob Clark2016-06-201-2/+2
* radeonsi: use trapezoid distribution for tess on Fiji and PolarisNicolai Hähnle2016-06-202-8/+24
* radeonsi/sid: add Fiji+ tesselation distribution modeNicolai Hähnle2016-06-201-3/+7
* radeonsi: emit PA_SC_RASTER_CONFIG_1 only onceNicolai Hähnle2016-06-201-16/+17
* radeonsi: fix calculation of valid RB mask per SENicolai Hähnle2016-06-201-4/+9
* radeonsi: raise SI_PM4_MAX_DWNicolai Hähnle2016-06-201-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* radeonsi: fix undefined left-shift into sign bitNicolai Hähnle2016-06-151-1/+2
* gallium/radeon: add driver queries for compute/dma call stats and spillsMarek Olšák2016-06-143-0/+9
* radeonsi: don't generate "ret void undef"Marek Olšák2016-06-141-6/+14
* radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clearMarek Olšák2016-06-141-1/+19
* radeonsi: clarify the MSAA resolve limitation with scanoutMarek Olšák2016-06-141-1/+5
* radeonsi: enable scratch coalescingMarek Olšák2016-06-131-2/+10
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-1/+1
* radeonsi: convert to 64-bitness checks instead of doubles.Dave Airlie2016-06-111-14/+14
* radeonsi: Reinitialize all descriptors in CE preamble.Bas Nieuwenhuizen2016-06-103-3/+15
* radeonsi: improve the computation and comment of scratch_wavesMarek Olšák2016-06-081-4/+18
* radeonsi: print the number of spilled VGPRsMarek Olšák2016-06-081-3/+6
* gallium/radeon: remove dead code creating LLVMTargetMachineMarek Olšák2016-06-081-3/+1
* radeonsi: don't enable scratch just for SGPR spillsMarek Olšák2016-06-081-2/+17
* Revert "radeonsi: allow direct hw MSAA resolve for scanout surfaces"Marek Olšák2016-06-081-0/+1
* radeonsi: re-enable PBO ReadPixels accelerationMarek Olšák2016-06-081-3/+6
* radeonsi: allow MSAA resolving into a texture that has DCC enabledMarek Olšák2016-06-082-4/+23
* radeonsi: allow direct hw MSAA resolve for scanout surfacesMarek Olšák2016-06-081-1/+0
* radeonsi: don't allocate DCC for the temporary MSAA resolve surfaceMarek Olšák2016-06-081-1/+2
* radeonsi: don't enable DCC in the sampler if first_level doesn't have itMarek Olšák2016-06-083-7/+21
* radeonsi: don't flag renderbuffer feedback loop if DCC has just been disabledMarek Olšák2016-06-081-2/+4
* radeonsi: add per-level dcc_enabled flagsMarek Olšák2016-06-083-5/+13
* radeonsi: compute DCC register parameters in si_emit_framebuffer_stateMarek Olšák2016-06-081-10/+12
* radeonsi: enable WQM in PS prolog when neededNicolai Hähnle2016-06-072-0/+10
* radeonsi: keep track of dirty descriptor setsNicolai Hähnle2016-06-072-4/+36
* radeonsi: move si_descriptors into a per-context arrayNicolai Hähnle2016-06-073-83/+166
* radeonsi: pass shader stage to si_disable_shader_imageNicolai Hähnle2016-06-071-4/+8
* radeonsi: access descriptor sets via local variablesNicolai Hähnle2016-06-071-31/+41
* radeonsi: add si_set_rw_buffer to be used for internal descriptorsNicolai Hähnle2016-06-073-14/+15
* radeonsi: pass shader stage to si_set_shader_imageNicolai Hähnle2016-06-071-5/+5
* radeonsi: pass shader stage to si_set_sampler_viewNicolai Hähnle2016-06-071-4/+5
* radeonsi: move descriptor set begin_new_cs handling into a separate functionNicolai Hähnle2016-06-071-21/+15
* radeonsi: move enabled_mask out of si_descriptorsNicolai Hähnle2016-06-074-30/+34
* gallium/radeon: add support for sharing textures with DCC between processesMarek Olšák2016-06-071-1/+34
* gallium/radeon: don't discard DCC if an external user can write to itMarek Olšák2016-06-071-2/+8
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* radeonsi: add a performance tweak for 4 SE partsMarek Olšák2016-06-061-0/+11
* radeonsi: simplify PRIMGROUP_SIZE computation for tessellationMarek Olšák2016-06-061-9/+1
* radeonsi: use hw MSAA resolve for non-trivial resolvesMarek Olšák2016-06-061-10/+54
* radeonsi: set descriptor dirty mask on shader buffer unbindNicolai Hähnle2016-06-061-0/+1
* radeonsi: fix images with level > 0Marek Olšák2016-06-051-1/+1
* r600g: fix CP DMA hazard with index buffer fetches (v3)Marek Olšák2016-06-041-1/+1
* gallium/u_suballoc: allow different alignment for each allocationMarek Olšák2016-06-042-2/+2