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* radeonsi: fix truncated register define.Alex Deucher2012-09-261-3/+3
| | | | Signed-off-by: Alex Deucher <[email protected]>
* radeonsi: move draw cmds to si_commands.cChristian Koenig2012-09-263-14/+35
| | | | | Signed-off-by: Christian Koenig <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: start seperating commands into si_commands.cChristian Koenig2012-09-263-4/+10
| | | | | Signed-off-by: Christian Koenig <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: get rid of evergreen_hw_context.cChristian Koenig2012-09-263-50/+3
| | | | | Signed-off-by: Christian Koenig <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: remove unused codeChristian Koenig2012-09-261-19/+0
| | | | | Signed-off-by: Christian Koenig <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: start reworking inferred state handlingChristian König2012-09-264-6/+4
| | | | | | | | | | | Instead of tracking the inferred state changes separately just check if queued and emitted states are the same. This patch just reworks the update of the SPI map between vs and ps, but there are probably more cases like this. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
| | | | It kills performance if the resource is linear.
* radeonsi: Properly handle NULL sampler views.Michel Dänzer2012-09-121-3/+3
| | | | | | | | | | Fixes piglit shaders/glsl-fs-uniform-sampler-array and many other similar tests. In fact, I just completed a piglit quick-driver.tests run without any GPU lockups or even VM protection faults. Yay! Signed-off-by: Michel Dänzer <[email protected]>
* radeonsi: Fix calculation of number of records in buffer resource.Michel Dänzer2012-09-121-1/+1
| | | | | | | | | | | The value was too small by 1 in some cases (non-first of several vertex elements interleaved in a single buffer). Fixes intermittent incorrect geometry in many apps, e.g. piglit spec/EXT_texture_snorm/fbo-generatemipmap-formats. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Handle position input parameter for pixel shaders v2Tom Stellard2012-09-112-1/+31
| | | | | | | | v2: - Don't increment ninterp or set any of the have_* flags for TGSI_SEMANTIC_POSITION Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: Move interpolation mode check into the compilerTom Stellard2012-09-111-11/+9
| | | | | | | The compiler needs to know which interpolation modes are enabled, so it knows which values will be preloaded into the VGPRs. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: Add missing interpolation mode to check for enabled modesTom Stellard2012-09-111-0/+1
| | | | | | | At least one interpolation mode must be enable, but the code that checks this was not checking for perspective center. Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: Pass shader type to the compilerTom Stellard2012-09-111-0/+12
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: Texture border colour fixes.Michel Dänzer2012-09-113-8/+56
| | | | | | | | | | * Handle arbitrary border colours. * Use correct packing format for detecting special border colours. Fixes piglit tex-border-1 and probably many other tests using border colours. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Handle NULL sampler states.Michel Dänzer2012-09-111-1/+1
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Float format fixups.Michel Dänzer2012-09-071-1/+24
| | | | | | Fixes piglit spec/ARB_texture_float/fbo-generatemipmap-formats. Signed-off-by: Michel Dänzer <[email protected]>
* radeonsi: Handle more SNORM formats.Michel Dänzer2012-09-071-0/+22
| | | | | | | Fixes piglit spec/EXT_texture_snorm/fbo-generatemipmap-formats (except for what seems like a random fluke). Signed-off-by: Michel Dänzer <[email protected]>
* radeonsi: Handle TGSI_SEMANTIC_FOG.Michel Dänzer2012-09-071-0/+1
| | | | | | | | | Fixes exponential fog. The pixel shaders for linear fog seem to get miscompiled still somehow. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Handle more L/I/A format cases.Michel Dänzer2012-09-061-0/+14
| | | | | | | Fixes piglit fbo-generatemipmap-formats. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Enable whole quad mode for pixel shaders.Michel Dänzer2012-09-061-2/+10
| | | | | | | Fixes wrong mipmap level being sampled at some triangle edges. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]>
* radeonsi: Enable NPOT textures again.Michel Dänzer2012-09-061-1/+1
| | | | | | | | Should be at least mostly working now (with the corresponding fixes in libdrm_radeon). Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Mipmaps require memory footprint to be padded to powers of two.Michel Dänzer2012-09-061-0/+1
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Sampler view state simplification.Michel Dänzer2012-09-061-11/+9
| | | | | | | | We can always use the offset and tiling mode from level 0 and restrict the first and last mipmap level to be used in the sampler resource. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Untiled textures are linear aligned, not linear general.Michel Dänzer2012-09-061-3/+3
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: stop big offsets from hanging the GPU v2Christian König2012-09-041-2/+9
| | | | | | | v2: rebased of radeon/llvm fix. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: adjust PIPE_SHADER_CAP_MAX_CONSTSChristian König2012-09-042-5/+2
| | | | | | | So it matches what we really can do. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: disable array-textures for nowChristian König2012-09-031-1/+1
| | | | Signed-off-by: Christian König <[email protected]>
* radeonsi: disable Z16 for nowChristian König2012-09-031-2/+2
| | | | | | | It's causing crashes. Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: disable NPOT textures for nowChristian König2012-09-031-1/+1
| | | | | | | | | Looks like we have an alignment issue with NPOT textures and mipmaps. So disable NPOT textures until we figure out what is going wrong here. Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: handle indirect constants gracefullyChristian König2012-09-031-0/+7
| | | | | | | It's not supported yet, so at least don't try to crash the box. Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Handle TGSI_SEMANTIC_PSIZETom Stellard2012-08-311-0/+1
| | | | | | | | | | The relevant POINT_SIZE registers are being set using the pipe_rasterizer_state, so we just need to tell the shader compiler which export type to use. This fixes several of the glean glsl tests. Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: fix stupid bug added in commit ↵Christian König2012-08-301-7/+8
| | | | | | | 07838603b9a69c05911edbcd351bfce5ad9b5a2c Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeon/llvm: Declare the interpolation intrinsics as ReadOnlyTom Stellard2012-08-291-2/+2
| | | | | This signals to the Dead Code Elimination pass that it is safe to remove these instructions when they are dead.
* radeonsi: Don't write to the PA_SC_RASTER_CONFIG register.Michel Dänzer2012-08-281-1/+0
| | | | | | | It should be initialized by the kernel as necessary. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Use FP16 shader export format when necessary / possible.Michel Dänzer2012-08-274-17/+110
| | | | | | | | | Fixes piglit fbo-blending-formats. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Tom Stellard <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Refactor initialization of shader export intrinsic arguments.Michel Dänzer2012-08-271-36/+48
| | | | | | | | | In preparation for extending this code, which would make it rather unwieldy in its current place. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Maintain cache of pixel shader variants according to contxt state.Michel Dänzer2012-08-276-59/+210
| | | | | | | | | Mostly inspired by r600g commit 4acf71f01ea1edb253cd38cc059d4af1a2a40bf4 ('r600g: cache shader variants instead of rebuilding v3'). Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Drop extraneous semicolons from pm4 state macro definitions.Michel Dänzer2012-08-271-3/+3
| | | | | | | | Could cause build failures if trying to use the macros in certain constructs. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: remove old tilling handlingChristian König2012-08-243-279/+31
| | | | | | | | | Just use the functionality provided by the surface manager instead. This fixes just another bunch of piglit tests. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: rework vertex format handlingChristian König2012-08-221-10/+58
| | | | | | | Preventing piglit's draw-vertices test from hanging the GPU. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: fix SPI_PS_INPUT_ENA handlingChristian König2012-08-221-3/+14
| | | | | | | | We need to enable at least one interpolation mode, otherwise the GPU will hang. Signed-off-by: Christian König <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* radeonsi: Handle NULL sampler views getting passed in by the state tracker.Michel Dänzer2012-08-212-5/+14
| | | | | | | | Don't dereference NULL pointers, and if all views are NULL, don't generate an invalid PM4 packet which locks up the GPU. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: Fix symbol conflicts with r600g.Michel Dänzer2012-08-1610-268/+254
| | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50389 Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Fix memory leaks if returning early from some state functions.Michel Dänzer2012-08-162-12/+14
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: Fix LLVM context leak.Michel Dänzer2012-08-161-0/+1
| | | | | Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: move ps sampler state into PM4 streamChristian König2012-08-151-17/+7
| | | | | Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: move ps sampler views into PM4 streamChristian König2012-08-151-22/+7
| | | | | Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: move vertex state descriptors into PM4 streamChristian König2012-08-151-27/+9
| | | | | Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeonsi: add shader data infrastructureChristian König2012-08-153-2/+40
| | | | | | | | With this we can embed data for the shaders (like resource descriptors) into the PM4 stream. Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* radeon/llvm: Add live-in registers during DAG loweringTom Stellard2012-08-151-2/+3
| | | | | | Psuedo instructions emulating live-in registers have been removed and their corresponding intrinsics are now being lowered during DAG lowering.