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* radeonsi: expclear must be disabled on first Z/S clearNicolai Hähnle2016-04-271-2/+2
* radeonsi: move blend choice out of loop in si_blit_decompress_colorNicolai Hähnle2016-04-271-9/+9
* radeonsi: use level mask for early out in si_blit_decompress_colorNicolai Hähnle2016-04-271-6/+8
* radeonsi: si_blit_decompress_depth is only used for stagingNicolai Hähnle2016-04-271-21/+5
* radeonsi: only decompress the required ZS planes from si_blitNicolai Hähnle2016-04-271-6/+7
* radeonsi: decompress Z & S planes in one passNicolai Hähnle2016-04-271-28/+73
* radeonsi: early out of si_blit_decompress_depth_in_place based on dirty maskNicolai Hähnle2016-04-271-6/+14
* radeonsi: use MIN2 instead of expanded ?: operatorNicolai Hähnle2016-04-271-3/+3
* radeonsi: fix brace styleNicolai Hähnle2016-04-271-2/+4
* radeonsi: emit s_waitcnt for shader memory barriers and volatileNicolai Hähnle2016-04-271-13/+23
* radeonsi: add RW_BUFFERS only once in si_ce_needed_cs_spaceMarek Olšák2016-04-261-2/+2
* radeonsi: Fix memory leak in error path.Bas Nieuwenhuizen2016-04-261-0/+2
* radeonsi: fix build error because of missing paramOded Gabbay2016-04-261-1/+1
* r600g/radeonsi: send endian info to format translation functionsOded Gabbay2016-04-261-2/+2
* radeonsi: fix missing include for Elements.Dave Airlie2016-04-261-0/+1
* radeonsi: Implement ddx/ddy on VI using ds_bpermuteTom Stellard2016-04-221-12/+30
* radeonsi: Use llvm.amdgcn.mbcnt.* intrinsics instead of llvm.SI.tidTom Stellard2016-04-221-1/+16
* radeonsi: Set range metadata on calls to llvm.SI.tidTom Stellard2016-04-221-3/+26
* radeonsi: Create a helper function for computing the thread idTom Stellard2016-04-221-6/+11
* radeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATIONNicolai Hähnle2016-04-211-0/+11
* gallium: remove helpers converting to/from TGSI_PROCESSOR_*Marek Olšák2016-04-221-1/+1
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-222-71/+71
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-11/+11
* radeonsi: remove the shader parameter from si_set_ring_bufferMarek Olšák2016-04-223-15/+11
* radeonsi: decrease GS copy shader user SGPRs to 2Marek Olšák2016-04-222-3/+3
* radeonsi: shorten slot masks to 32 bitsMarek Olšák2016-04-224-63/+61
* radeonsi: clean up shader resource limit definitionsMarek Olšák2016-04-223-23/+12
* radeonsi: move default tess level constant buffer to RW buffersMarek Olšák2016-04-225-10/+35
* radeonsi: move sample positions constant buffer to RW buffersMarek Olšák2016-04-223-4/+5
* radeonsi: move clip plane constant buffer to RW buffersMarek Olšák2016-04-224-14/+12
* radeonsi: rework polygon stippling to use constant buffer instead of textureMarek Olšák2016-04-226-101/+55
* radeonsi: generalize si_set_constant_bufferMarek Olšák2016-04-221-10/+17
* radeonsi: make RW buffer descriptor array global, not per shader stageMarek Olšák2016-04-222-51/+43
* radeonsi: rename and rearrange RW buffer slotsMarek Olšák2016-04-224-30/+39
* radeonsi: Add config parameter to si_shader_apply_scratch_relocs.Bas Nieuwenhuizen2016-04-214-3/+5
* radeonsi: Enable loading into CE RAM.Bas Nieuwenhuizen2016-04-213-0/+14
* radeonsi: Use defines for CONTEXT_CONTROL instead of magic values.Bas Nieuwenhuizen2016-04-212-2/+5
* radeonsi: enable TGSI support cap for compute shadersBas Nieuwenhuizen2016-04-191-2/+14
* radeonsi: Consider input SGPR count for compute shader SGPR count.Bas Nieuwenhuizen2016-04-192-6/+13
* radeonsi: Add CE synchronization for compute dispatches.Bas Nieuwenhuizen2016-04-193-2/+8
* radeonsi: clean up compute flushBas Nieuwenhuizen2016-04-192-18/+8
* radeonsi: do not do two full flushes on every compute dispatchBas Nieuwenhuizen2016-04-195-22/+17
* radeonsi: split setting graphics and compute descriptorsBas Nieuwenhuizen2016-04-194-14/+59
* radeonsi: split texture decompression for compute shadersBas Nieuwenhuizen2016-04-194-4/+16
* radeonsi: update predicate condition for compute dispatchesBas Nieuwenhuizen2016-04-192-0/+15
* radeonsi: implement TGSI compute dispatchBas Nieuwenhuizen2016-04-191-27/+77
* radeonsi: only emit compute shader state when switching shadersBas Nieuwenhuizen2016-04-192-59/+88
* radeonsi: rework compute scratch bufferBas Nieuwenhuizen2016-04-193-93/+47
* radeonsi: do per cs setup for compute shaders once per csBas Nieuwenhuizen2016-04-193-32/+48
* radeonsi: don't pass scratch buffer to user SGPRsBas Nieuwenhuizen2016-04-191-8/+0