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* gallium/radeon: eliminate fast color clear before sharingMarek Olšák2016-03-091-1/+1
* radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGINGOded Gabbay2016-03-031-5/+1
* radeonsi: also dump shaders on a VM faultMarek Olšák2016-03-011-2/+1
* radeonsi: dump full shader disassemblies into ddebug logsMarek Olšák2016-03-011-9/+9
* radeonsi: allow dumping shader disassemblies to a fileMarek Olšák2016-03-013-22/+29
* radeonsi: use re-ZMarek Olšák2016-03-013-6/+21
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-215-7/+259
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-213-68/+71
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-212-3/+8
* radeonsi: enable compiling one variant per shaderMarek Olšák2016-02-211-1/+3
* radeonsi: print full shader name before disassemblyMarek Olšák2016-02-211-1/+33
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-213-18/+87
* radeonsi: rework polygon stippling for PS prologMarek Olšák2016-02-211-39/+110
* radeonsi: add PS prologMarek Olšák2016-02-215-2/+345
* radeonsi: add PS epilogMarek Olšák2016-02-214-2/+297
* radeonsi: add TCS epilogMarek Olšák2016-02-214-13/+155
* radeonsi: add VS epilogMarek Olšák2016-02-214-11/+171
* radeonsi: add VS prologMarek Olšák2016-02-214-1/+267
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-214-14/+45
* radeonsi: add code for dumping all shader parts together (v2)Marek Olšák2016-02-211-12/+34
* radeonsi: add code for combining and uploading shaders from 3 shader partsMarek Olšák2016-02-212-8/+36
* radeonsi: fail compilation if non-GS non-CS shaders have rodataMarek Olšák2016-02-211-0/+13
* radeonsi: separate 2 pieces of code from create_functionMarek Olšák2016-02-211-31/+51
* radeonsi: add samplemask parameter to si_export_mrt_colorMarek Olšák2016-02-211-3/+7
* radeonsi: add start_instance parameter to get_instance_index_for_fetchMarek Olšák2016-02-211-4/+6
* radeonsi: separate out shader key bits for prologs & epilogsMarek Olšák2016-02-214-100/+140
* radeonsi: compute how many input VGPRs fragment shaders haveMarek Olšák2016-02-212-0/+43
* radeonsi: compute how many input SGPRs and VGPRs shaders haveMarek Olšák2016-02-212-0/+34
* gallium/radeon: add basic code for setting shader return valuesMarek Olšák2016-02-211-3/+6
* radeon/llvm: Set the target triple on the moduleTom Stellard2016-02-171-1/+1
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-151-0/+1
* gallium: add PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-131-0/+6
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-131-16/+15
* radeonsi: fix build with LLVM 3.6Marek Olšák2016-02-121-1/+1
* gallium/radeon: drop support for LLVM 3.5Marek Olšák2016-02-113-78/+7
* radeonsi: obtain commonly used LLVM types only onceMarek Olšák2016-02-111-215/+194
* radeonsi: cleanup shader codegenMarek Olšák2016-02-111-425/+425
* radeonsi: fix a crash when binding a sampler bufferMarek Olšák2016-02-111-1/+2
* radeonsi: don't emit unnecessary NULL exports for unbound targets (v3)Marek Olšák2016-02-101-26/+68
* radeonsi: put image, fmask, and sampler descriptors into one arrayMarek Olšák2016-02-106-116/+138
* radeonsi: enable denorms for 64-bit and 16-bit floatsMarek Olšák2016-02-093-6/+29
* radeonsi: compile geometry shaders immediatelyMarek Olšák2016-02-091-1/+2
* radeonsi: split out code for deleting si_shaderMarek Olšák2016-02-091-29/+36
* radeonsi: move code writing tess factors into a separate functionMarek Olšák2016-02-091-9/+21
* radeonsi: make LLVM IR dumping less messyMarek Olšák2016-02-093-9/+15
* radeonsi: move a few r600_can_dump_shader calls to where they're neededMarek Olšák2016-02-091-5/+5
* radeonsi: remove useless code that handles dx10_clamp_modeMarek Olšák2016-02-093-14/+6
* radeonsi: dump SPI_PS_INPUT values along with shader statsMarek Olšák2016-02-091-0/+7
* radeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns itMarek Olšák2016-02-093-2/+7
* radeonsi: don't force gl_SampleMaskIn to 1 for smoothingMarek Olšák2016-02-091-7/+4