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* radeonsi: move init state to new state handlingChristian König2012-08-115-22/+6
* radeonsi: add support for PKT3 cmds to new state handlingChristian König2012-08-112-9/+30
* radeonsi: cleanup shader headersChristian König2012-08-116-40/+97
* radeonsi: If pixel shader compilation fails, use a dummy shader.Michel Dänzer2012-08-084-1/+25
* radeonsi: fix memory leak and/or segfaultsChristian König2012-08-081-1/+1
* radeonsi: fix build failure after blitter changesMarek Olšák2012-08-041-1/+1
* radeonsi: Properly initialize si_shader_ctx.radeon_bldTom Stellard2012-08-021-0/+1
* radeonsi: Handle TGSI TXP opcode.Michel Dänzer2012-08-021-2/+24
* radeonsi: fix TEX writemaskChristian König2012-08-021-2/+2
* radeonsi: fix shader param and color countChristian König2012-08-021-5/+6
* radeonsi: fix texture loads from sampler > 0Christian König2012-08-021-2/+2
* radeonsi: disable tiling until we fixed all bugsChristian König2012-08-021-0/+2
* radeonsi: fix db and stencil setup v2Christian König2012-07-303-67/+58
* radeonsi: fix stencil op mappingChristian König2012-07-301-40/+34
* radeonsi: fix assertion in si_bind_vs_samplerChristian König2012-07-301-1/+1
* radeonsi: fix shader bindingChristian König2012-07-301-2/+8
* radeonsi: fix dummy export in shaders v2Christian König2012-07-301-0/+19
* radeonsi: fix vertex buffer and elementsChristian König2012-07-304-64/+74
* radeonsi: fix shader size and handlingChristian König2012-07-301-13/+13
* radeonsi: rename r600_resource to si_resourceChristian König2012-07-3015-94/+140
* radeonsi: Enable PIPE_SHADER_CAP_INTEGERSTom Stellard2012-07-271-1/+2
* radeonsi: Add support for loading integers from constant memoryTom Stellard2012-07-271-1/+3
* radeonsi: remove old state handlingChristian König2012-07-248-690/+1
* radeonsi: move everything else into the new handlingChristian König2012-07-247-289/+199
* radeonsi: move format handling into si_state.cChristian König2012-07-244-543/+109
* radeonsi: move remaining sampler state into si_state.cChristian König2012-07-242-339/+440
* radeonsi: move draw state into new handlingChristian König2012-07-247-558/+589
* radeonsi: move constants to new state handlingChristian König2012-07-245-64/+59
* radeonsi: move sampler states into new handlingChristian König2012-07-244-107/+115
* radeonsi: move shaders to new handlingChristian König2012-07-246-336/+295
* radeonsi: move spi into new handlingChristian König2012-07-245-80/+46
* radeonsi: move init state to new handlingChristian König2012-07-245-38/+43
* radeonsi: move draw_info to new state handlingChristian König2012-07-246-98/+84
* radeonsi: move CB_TARGET_MASK into fb/blend stateChristian König2012-07-244-12/+23
* radeonsi: move stencil_ref to new handlingChristian König2012-07-247-78/+37
* radeonsi: move dsa state to new handlingChristian König2012-07-248-155/+149
* radeonsi: move infeered fb/rs state to new handlingChristian König2012-07-245-65/+52
* radeonsi: move rasterizer state into new handlingChristian König2012-07-248-200/+174
* radeonsi: move framebuffer to new handlingChristian König2012-07-247-448/+666
* radeonsi: move viewport to new handlingChristian König2012-07-246-46/+39
* radeonsi: move scissor state to new state handlingChristian König2012-07-245-53/+26
* radeonsi: move clip state to new handlingChristian König2012-07-245-58/+26
* radeonsi: move blend color to new state handlingChristian König2012-07-245-26/+19
* radeonsi: move blender to new state handlingChristian König2012-07-247-191/+178
* radeonsi: rework state handling v2Christian König2012-07-248-1/+358
* radeonsi: fix vertex element stateChristian König2012-07-172-33/+6
* radeonsi: Dump TGSI code prior to doing TGSI->LLVM conversion.Tom Stellard2012-07-121-1/+6
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-191-0/+1
* radeonsi: Don't always re-compile shaders after they're bound.Michel Dänzer2012-06-121-6/+1
* radeonsi: Use linear instead of constant interpolation for now.Michel Dänzer2012-06-122-4/+22