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path: root/src/gallium/drivers/radeonsi
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* radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpuMarek Olšák2019-08-191-4/+7
* radeonsi: fix an assertion failure: assert(!res->b.is_shared)Marek Olšák2019-08-191-2/+1
* radeonsi: handle the use_ngg_streamout flag in si_update_nggMarek Olšák2019-08-191-5/+18
* radeonsi: move the tess factor ring size assertion to a place where it mattersMarek Olšák2019-08-192-1/+1
* radeonsi: add support for RenoirMarek Olšák2019-08-142-1/+4
* radeonsi: remove the always_nir optionMarek Olšák2019-08-124-6/+2
* radeonsi/nir: implement default tess level system valuesMarek Olšák2019-08-121-15/+35
* gallium: add TGSI_SEMANTIC_DEFAULT_OUTER/INNER_LEVELMarek Olšák2019-08-123-12/+5
* compiler: add SYSTEM_VALUE_USER_DATA_AMDMarek Olšák2019-08-121-0/+6
* compiler: add shader_info.cs.user_data_components_amdMarek Olšák2019-08-121-0/+1
* compiler: add shader_info.vs.blit_sgprs_amdMarek Olšák2019-08-121-0/+2
* gallium: add AMD-specific compute TGSI enumsMarek Olšák2019-08-124-11/+5
* gallium: add TGSI_PROPERTY_VS_BLIT_SGPRS_AMD for tgsi_to_nirMarek Olšák2019-08-125-15/+12
* gallium: redefine ATOMINC_WRAP to be more hardware-friendlyIlia Mirkin2019-08-071-12/+0
* radeonsi: limit DPBB context_states_per_bin batches when using gfx9 workaroundPierre-Eric Pelloux-Prayer2019-08-071-1/+5
* radeonsi: reduce DPBB persistent_states_per_bin value for APUsPierre-Eric Pelloux-Prayer2019-08-071-1/+2
* radeonsi: fix typo in DPBB register fieldPierre-Eric Pelloux-Prayer2019-08-071-1/+4
* radeonsi: fix S_028C48_MAX_ALLOC_COUNT valuePierre-Eric Pelloux-Prayer2019-08-071-1/+1
* radeonsi: enable EXT_shader_image_load_storePierre-Eric Pelloux-Prayer2019-08-061-0/+2
* radeonsi: add support for nir atomic_inc_wrap/atomic_dec_wrapPierre-Eric Pelloux-Prayer2019-08-061-0/+2
* radeonsi: add support for tgsi ATOMDEC_WRAP / ATOMINC_WRAP opcodesPierre-Eric Pelloux-Prayer2019-08-061-0/+23
* radeonsi/gfx10: enable all CUs for GS if NGG is never usedMarek Olšák2019-08-061-2/+4
* radeonsi/gfx10: add global use_ngg and use_ngg_streamout flagsMarek Olšák2019-08-069-32/+41
* radeonsi/gfx10: remove an obsolete VGT_REUSE_OFF workaroundMarek Olšák2019-08-062-9/+0
* radeonsi/gfx10: disable LATE_ALLOC_GS on Navi14Marek Olšák2019-08-061-1/+8
* radeonsi/gfx10: implement a bug workaround for GE_PC_ALLOCMarek Olšák2019-08-062-11/+12
* radeonsi/gfx10: implement a bug workaround for NGG -> legacy transitionsMarek Olšák2019-08-062-2/+16
* radeonsi/gfx10: implement a GE bug workaroundMarek Olšák2019-08-061-0/+18
* radeonsi/gfx10: set GE_CNTL for tessellation correctlyMarek Olšák2019-08-061-5/+11
* radeonsi/gfx10: simplify NGG code in si_update_shadersMarek Olšák2019-08-061-9/+3
* radeonsi/gfx10: fix input VGPRs for legacy VSMarek Olšák2019-08-062-8/+11
* radeonsi: make sure that rasterizer state != NULL and remove all NULL checkingMarek Olšák2019-08-065-17/+15
* radeonsi: make sure that DSA state != NULL and remove all NULL checkingMarek Olšák2019-08-065-12/+11
* radeonsi: make sure that blend state != NULL and remove all NULL checkingMarek Olšák2019-08-065-55/+43
* radeonsi: DCC MSAA blending bug - include logic op, limit to Navi14 and olderMarek Olšák2019-08-062-2/+9
* radeonsi: determine accurately whether logic op is enabledMarek Olšák2019-08-061-3/+5
* radeonsi: skip draw calls with 0-sized index buffersMarek Olšák2019-08-061-0/+6
* radeonsi/nir: lower PS inputs before scanning the shaderMarek Olšák2019-08-063-95/+86
* radeonsi/nir: handle key.mono.u.ps.interpolate_at_sample_force_centerMarek Olšák2019-08-061-1/+4
* radeonsi: add missing prints into si_dump_shader_keyMarek Olšák2019-08-061-0/+9
* radeonsi: disable SDMA image copies on dGPUs to fix corruption in gamesMarek Olšák2019-08-061-1/+9
* ac/nir,radv: Optimize bounds check for 64 bit CAS.Bas Nieuwenhuizen2019-08-021-0/+1
* gallium: Implement GL_EXT_shader_samples_identical via a new capabilityKenneth Graunke2019-08-011-0/+1
* tree-wide: replace MAYBE_UNUSED with ASSERTEDEric Engestrom2019-07-315-7/+7
* radeonsi: release NIR in the right place to fix crashesMarek Olšák2019-07-301-1/+1
* radeonsi: fix packing of key.mono.u.psMarek Olšák2019-07-301-3/+3
* radeonsi: don't use lp_build_if for the prim discard compute shaderMarek Olšák2019-07-301-23/+18
* radeonsi: don't use lp_build_if for the wrapping if block in the VS prologMarek Olšák2019-07-301-7/+8
* radeonsi: don't use lp_build_if for the wrapping if block in merged shadersMarek Olšák2019-07-303-7/+11
* radeonsi: don't use lp_build_if (in most common places)Marek Olšák2019-07-302-29/+22