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* radeonsi: cache flush/invalidation for missing PIPE_BARRIER_*_BUFFER bits (v2)Nicolai Hähnle2016-03-231-2/+12
* radeonsi: fix 2D array MSAA failures since image support landedMarek Olšák2016-03-231-1/+2
* radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGESEdward O'Callaghan2016-03-211-1/+2
* radeonsi: disable early Z if the fragment shader writes to memoryNicolai Hähnle2016-03-211-2/+12
* radeonsi: force the DCC enable bit off in image descriptors for writing (v2)Nicolai Hähnle2016-03-211-8/+49
* radeonsi: implement MemoryBarrier (v2)Nicolai Hähnle2016-03-211-0/+37
* radeonsi: implement volatile memory accessNicolai Hähnle2016-03-211-0/+4
* radeonsi: implement coherent memory access (v2)Nicolai Hähnle2016-03-211-4/+13
* radeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM opNicolai Hähnle2016-03-211-0/+31
* radeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM opNicolai Hähnle2016-03-211-8/+113
* radeonsi: Lower TGSI_OPCODE_STORE down to LLVM opNicolai Hähnle2016-03-211-3/+80
* radeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)Nicolai Hähnle2016-03-211-0/+139
* radeonsi: extract the LLVM type name construction into its own functionNicolai Hähnle2016-03-211-7/+19
* radeonsi: Lower TGSI_OPCODE_RESQ down to LLVM opNicolai Hähnle2016-03-211-0/+129
* radeonsi: extract TXQ buffer size computation into its own functionNicolai Hähnle2016-03-211-20/+35
* radeonsi: decompress shader imagesNicolai Hähnle2016-03-211-3/+33
* radeonsi: update shader image descriptor for invalidated bufferNicolai Hähnle2016-03-211-1/+21
* radeonsi: implement set_shader_images (v2)Nicolai Hähnle2016-03-216-29/+254
* gallium/radeon: remove old CS tracingMarek Olšák2016-03-202-5/+3
* radeonsi: process TGSI property NEXT_SHADERMarek Olšák2016-03-192-3/+33
* radeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEPTH_STENCILNicolai Hähnle2016-03-141-0/+3
* radeonsi: avoid crash when a sampler state is bound for a buffer textureNicolai Hähnle2016-03-131-0/+1
* radeonsi: Lazily re-set sampler views after disabling DCCBas Nieuwenhuizen2016-03-111-3/+8
* radeonsi: update compressed_colortex_masks when a cmask is created or disabledNicolai Hähnle2016-03-103-2/+51
* radeonsi: move si_decompress_textures to si_blit.cNicolai Hähnle2016-03-103-23/+23
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+8
* radeonsi: set amdgpu metadata before exporting a textureMarek Olšák2016-03-093-1/+67
* radeonsi: extract the texture descriptor computation into its own functionNicolai Hähnle2016-03-091-164/+186
* radeonsi: extract the buffer descriptor computation into its own functionNicolai Hähnle2016-03-091-25/+48
* radeonsi: remove resource field from si_sampler_viewNicolai Hähnle2016-03-093-4/+2
* radeonsi: accept pipe_resource in si_sampler_view_add_bufferMarek Olšák2016-03-091-11/+12
* radeonsi: disable DCC on handle export if expecting write accessMarek Olšák2016-03-091-0/+12
* radeonsi: add DCC decompression (v2)Bas Nieuwenhuizen2016-03-094-9/+23
* radeonsi: allocate DCC in the same backing buffer as the textureMarek Olšák2016-03-096-27/+15
* gallium/radeon: disable CMASK on handle export if sharing doesn't allow it (v2)Marek Olšák2016-03-091-1/+11
* gallium/radeon: eliminate fast color clear before sharingMarek Olšák2016-03-091-1/+1
* radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGINGOded Gabbay2016-03-031-5/+1
* radeonsi: also dump shaders on a VM faultMarek Olšák2016-03-011-2/+1
* radeonsi: dump full shader disassemblies into ddebug logsMarek Olšák2016-03-011-9/+9
* radeonsi: allow dumping shader disassemblies to a fileMarek Olšák2016-03-013-22/+29
* radeonsi: use re-ZMarek Olšák2016-03-013-6/+21
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-215-7/+259
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-213-68/+71
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-212-3/+8
* radeonsi: enable compiling one variant per shaderMarek Olšák2016-02-211-1/+3
* radeonsi: print full shader name before disassemblyMarek Olšák2016-02-211-1/+33
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-213-18/+87
* radeonsi: rework polygon stippling for PS prologMarek Olšák2016-02-211-39/+110
* radeonsi: add PS prologMarek Olšák2016-02-215-2/+345
* radeonsi: add PS epilogMarek Olšák2016-02-214-2/+297