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path: root/src/gallium/drivers/radeonsi
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* radeonsi: decompress resident textures/images before graphics/computeSamuel Pitoiset2017-06-143-0/+114
* radeonsi: decompress DCC for resident textures/imagesSamuel Pitoiset2017-06-142-0/+83
* radeonsi: only add descriptors in presence of resident handlesSamuel Pitoiset2017-06-141-0/+6
* radeonsi: add all resident buffers to the current CSSamuel Pitoiset2017-06-143-0/+52
* radeonsi: implement ARB_bindless_textureSamuel Pitoiset2017-06-143-0/+285
* radeonsi: add a slab allocator for bindless descriptorsSamuel Pitoiset2017-06-144-0/+119
* radeonsi: add si_set_shader_image_desc() helperSamuel Pitoiset2017-06-141-32/+47
* radeonsi: add si_set_sampler_view_desc() helperSamuel Pitoiset2017-06-141-43/+52
* radeonsi: add si_init_descriptor_list() helperSamuel Pitoiset2017-06-141-0/+15
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* radeonsi: pack si_context betterMarek Olšák2017-06-121-18/+18
* radeonsi: pack si_framebuffer betterMarek Olšák2017-06-121-6/+6
* radeonsi: pack si_sampler_view betterMarek Olšák2017-06-121-2/+2
* radeonsi: pack si_buffer_resources betterMarek Olšák2017-06-121-4/+5
* radeonsi: pack struct si_descriptors betterMarek Olšák2017-06-121-15/+15
* radeonsi: pack struct si_vertex_elements betterMarek Olšák2017-06-121-9/+10
* radeonsi: replace si_vertex_elements::elements with separate fieldsMarek Olšák2017-06-124-14/+14
* radeonsi: rename si_vertex_element -> si_vertex_elementsMarek Olšák2017-06-124-6/+6
* radeonsi: allocate si_state_rasterizer::pm4_poly_offset only when neededMarek Olšák2017-06-122-2/+14
* radeonsi: pack si_state_rasterizer fieldsMarek Olšák2017-06-121-16/+16
* radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inputs_to_copyMarek Olšák2017-06-123-5/+14
* radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputsMarek Olšák2017-06-123-6/+10
* radeonsi: remove 8 bytes from si_shader_key by flattening opt.hw_vsMarek Olšák2017-06-124-16/+15
* radeonsi: don't emit DB_STENCIL_CONTROL if it has no effectMarek Olšák2017-06-121-1/+2
* radeonsi: fix missing num_L2_invalidates incrementMarek Olšák2017-06-121-0/+1
* radeonsi: get rid of more compressed_colortex_mask namesMarek Olšák2017-06-124-18/+18
* radeonsi: call LLVMAddEarlyCSEMemSSAPass only for LLVM >= 4.0Juan A. Suarez Romero2017-06-081-0/+2
* gallium/radeon: don't allocate HTILE in a separate bufferMarek Olšák2017-06-083-19/+8
* radeonsi: rename depth decompress functionsMarek Olšák2017-06-081-16/+15
* radeonsi: rename shader resource decompress masks to their true meaningMarek Olšák2017-06-083-28/+28
* radeonsi: rename is_compressed_colortex -> color_needs_decompressionMarek Olšák2017-06-081-5/+5
* radeonsi: disable the patch ID workaround on SI when the patch ID isn't used ...Marek Olšák2017-06-082-15/+21
* radeonsi: don't update dependent states if it has no effect (v2)Marek Olšák2017-06-083-12/+76
* radeonsi: update clip_regs on shader state changes only when it's neededMarek Olšák2017-06-071-3/+32
* radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL in si_shader_selectorMarek Olšák2017-06-074-16/+25
* radeonsi: add a new helper si_get_vsMarek Olšák2017-06-072-17/+19
* radeonsi: isolate real framebuffer changes from the decompression passes (v3)Samuel Pitoiset2017-06-073-2/+28
* radeonsi: do EarlyCSEMemSSA LLVM passMarek Olšák2017-06-071-0/+2
* radeonsi: remove 8 bytes from si_shader_keyMarek Olšák2017-06-073-14/+17
* radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERICMarek Olšák2017-06-072-8/+14
* radeonsi: clean up decompress blend state namesMarek Olšák2017-06-074-10/+10
* radeonsi: enable TC-compatible stencil compression on VIMarek Olšák2017-06-073-5/+8
* radeonsi/gfx9: prevent a race when the previous shader's main part is missingMarek Olšák2017-06-071-0/+2
* radeonsi/gfx9: wait for main part compilation of 1st shaders of merged shadersMarek Olšák2017-06-071-0/+4
* radeonsi/gfx9: fix LS scratch buffer support without TCS for GFX9Marek Olšák2017-06-071-3/+18
* radeonsi: move streamout state update out of si_update_shadersMarek Olšák2017-06-072-16/+25
* radeonsi: remove dead code in declare_input_fsMarek Olšák2017-06-071-5/+0
* radeonsi: move handling of DBG_NO_OPT_VARIANT into si_shader_selector_keyMarek Olšák2017-06-071-4/+3
* radeonsi: use a compiler queue with a low priority for optimized shadersMarek Olšák2017-06-073-8/+34
* util/u_queue: add an option to set the minimum thread priorityMarek Olšák2017-06-071-1/+1