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* radeonsi: pack si_state_rasterizer fieldsMarek Olšák2017-06-121-16/+16
* radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inputs_to_copyMarek Olšák2017-06-123-5/+14
* radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputsMarek Olšák2017-06-123-6/+10
* radeonsi: remove 8 bytes from si_shader_key by flattening opt.hw_vsMarek Olšák2017-06-124-16/+15
* radeonsi: don't emit DB_STENCIL_CONTROL if it has no effectMarek Olšák2017-06-121-1/+2
* radeonsi: fix missing num_L2_invalidates incrementMarek Olšák2017-06-121-0/+1
* radeonsi: get rid of more compressed_colortex_mask namesMarek Olšák2017-06-124-18/+18
* radeonsi: call LLVMAddEarlyCSEMemSSAPass only for LLVM >= 4.0Juan A. Suarez Romero2017-06-081-0/+2
* gallium/radeon: don't allocate HTILE in a separate bufferMarek Olšák2017-06-083-19/+8
* radeonsi: rename depth decompress functionsMarek Olšák2017-06-081-16/+15
* radeonsi: rename shader resource decompress masks to their true meaningMarek Olšák2017-06-083-28/+28
* radeonsi: rename is_compressed_colortex -> color_needs_decompressionMarek Olšák2017-06-081-5/+5
* radeonsi: disable the patch ID workaround on SI when the patch ID isn't used ...Marek Olšák2017-06-082-15/+21
* radeonsi: don't update dependent states if it has no effect (v2)Marek Olšák2017-06-083-12/+76
* radeonsi: update clip_regs on shader state changes only when it's neededMarek Olšák2017-06-071-3/+32
* radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL in si_shader_selectorMarek Olšák2017-06-074-16/+25
* radeonsi: add a new helper si_get_vsMarek Olšák2017-06-072-17/+19
* radeonsi: isolate real framebuffer changes from the decompression passes (v3)Samuel Pitoiset2017-06-073-2/+28
* radeonsi: do EarlyCSEMemSSA LLVM passMarek Olšák2017-06-071-0/+2
* radeonsi: remove 8 bytes from si_shader_keyMarek Olšák2017-06-073-14/+17
* radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERICMarek Olšák2017-06-072-8/+14
* radeonsi: clean up decompress blend state namesMarek Olšák2017-06-074-10/+10
* radeonsi: enable TC-compatible stencil compression on VIMarek Olšák2017-06-073-5/+8
* radeonsi/gfx9: prevent a race when the previous shader's main part is missingMarek Olšák2017-06-071-0/+2
* radeonsi/gfx9: wait for main part compilation of 1st shaders of merged shadersMarek Olšák2017-06-071-0/+4
* radeonsi/gfx9: fix LS scratch buffer support without TCS for GFX9Marek Olšák2017-06-071-3/+18
* radeonsi: move streamout state update out of si_update_shadersMarek Olšák2017-06-072-16/+25
* radeonsi: remove dead code in declare_input_fsMarek Olšák2017-06-071-5/+0
* radeonsi: move handling of DBG_NO_OPT_VARIANT into si_shader_selector_keyMarek Olšák2017-06-071-4/+3
* radeonsi: use a compiler queue with a low priority for optimized shadersMarek Olšák2017-06-073-8/+34
* util/u_queue: add an option to set the minimum thread priorityMarek Olšák2017-06-071-1/+1
* radeonsi: decrease the number of compiler threads to num CPUs - 1Marek Olšák2017-06-071-1/+4
* radeonsi: drop unfinished shader compilations when destroying shadersMarek Olšák2017-06-072-3/+5
* gallium/u_blitter: use 2D_ARRAY for cubemap blits if possibleMarek Olšák2017-06-071-1/+1
* radeonsi: fix a GPU hang with tessellation on 2-CU configsMarek Olšák2017-06-061-1/+5
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* radeonsi: remove unused si_pm4_state::compute_pktSamuel Pitoiset2017-05-312-4/+1
* radeonsi: remove chip_class define from si_pm4.hSamuel Pitoiset2017-05-311-1/+0
* radeonsi: merge si_pm4_free_state_simple() into si_pm4_free_state()Samuel Pitoiset2017-05-312-8/+2
* radeonsi: use ac_build_buffer_load for shader buffer loadsMarek Olšák2017-05-291-22/+21
* radeonsi: move building llvm.SI.load.const into ac_build_buffer_loadMarek Olšák2017-05-291-13/+10
* radeonsi: rename readonly_memory -> can_speculateMarek Olšák2017-05-292-14/+14
* radeonsi: fix a crash in si_destroy_context if we fail earlyMarek Olšák2017-05-291-1/+2
* radeonsi: drop useless memcmp() check in si_set_blend_color()Samuel Pitoiset2017-05-271-3/+0
* radeonsi: enable vcn decodeLeo Liu2017-05-251-1/+4
* radeon: rename has_uvd info to has_hw_decodeLeo Liu2017-05-251-1/+1
* radeonsi/gfx9: compile shaders with +xnackMarek Olšák2017-05-221-6/+7
* radeonsi/gfx9: use CE RAM optimallyMarek Olšák2017-05-182-36/+134
* radeonsi: remove CE offset alignment restrictionMarek Olšák2017-05-181-2/+1
* radeonsi: only upload (dump to L2) those descriptors that are used by shadersMarek Olšák2017-05-184-24/+117