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radeonsi
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Author
Age
Files
Lines
*
radeon/ac: move common llvm build functions to a separate file.
Dave Airlie
2017-02-07
1
-0
/
+1
*
radeonsi/ac: move most of emit_ddxy to shared code.
Dave Airlie
2017-02-03
1
-71
/
+7
*
radeonsi/ac: move get thread id to shared code.
Dave Airlie
2017-02-03
1
-55
/
+2
*
radeonsi/ac: move tbuffer store and buffer load to shared code.
Dave Airlie
2017-02-03
1
-185
/
+40
*
radeonsi/ac: move a bunch of load/store related things to common code.
Dave Airlie
2017-02-03
2
-94
/
+27
*
Revert "radeonsi: decrease the number of texture slots to 24"
Marek Olšák
2017-02-03
1
-1
/
+1
*
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle
2017-02-02
1
-6
/
+5
*
radeonsi/ac: move frag interp emission code to shared llvm code.
Dave Airlie
2017-02-02
1
-87
/
+13
*
radeonsi: Fix build on LLVM < 3.9 v2
Tom Stellard
2017-02-01
1
-2
/
+4
*
radeonsi: Set datalayout on the llvm module
Tom Stellard
2017-01-31
1
-0
/
+6
*
gallium/radeon: merge dirty_fb_counter and dirty_tex_descriptor_counter
Marek Olšák
2017-01-30
1
-11
/
+5
*
radeonsi: handle count_from_stream_output in a few IA_MULTI_VGT_PARAM cases
Marek Olšák
2017-01-30
1
-2
/
+4
*
radeonsi: don't invoke DCC decompression in update_all_texture_descriptors
Marek Olšák
2017-01-30
1
-5
/
+6
*
radeonsi: fold info->indirect conditionals into the last one in draw_vbo
Marek Olšák
2017-01-30
1
-12
/
+13
*
radeonsi: atomize the scratch buffer state
Marek Olšák
2017-01-30
6
-29
/
+32
*
gallium/radeon: clean up r600_query_init_backend_mask
Marek Olšák
2017-01-30
1
-1
/
+0
*
radeonsi: precompute IA_MULTI_VGT_PARAM values into a table
Marek Olšák
2017-01-30
6
-72
/
+163
*
radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for Polaris
Marek Olšák
2017-01-30
4
-21
/
+43
*
radeonsi: state atom IDs don't have to be off by one
Marek Olšák
2017-01-30
2
-4
/
+4
*
radeonsi: use a bitmask for looping over dirty PM4 states
Marek Olšák
2017-01-30
5
-18
/
+20
*
radeonsi: atomize L2 prefetches
Marek Olšák
2017-01-30
7
-36
/
+50
*
radeonsi: unbind disabled shader stages to prevent useless L2 prefetches
Marek Olšák
2017-01-30
1
-0
/
+6
*
radeonsi: also prefetch compute shaders
Marek Olšák
2017-01-30
1
-0
/
+12
*
radeonsi: update dirty_level_mask only after the first draw after FB change
Marek Olšák
2017-01-30
3
-24
/
+31
*
radeonsi: don't set +fp64-denormals
Marek Olšák
2017-01-30
1
-1
/
+1
*
radeonsi: remove si_shader_context::param_tess_offchip
Marek Olšák
2017-01-30
2
-8
/
+3
*
various: Fix missing DumpModule with recent LLVM.
Bas Nieuwenhuizen
2017-01-29
1
-3
/
+3
*
gallium: enable int64 on radeonsi, llvmpipe, softpipe
Nicolai Hähnle
2017-01-27
1
-2
/
+2
*
gallium: Add integer 64 capability
Dave Airlie
2017-01-27
1
-0
/
+1
*
radeonsi: handle first_non_void correctly in si_create_vertex_elements
Marek Olšák
2017-01-24
1
-3
/
+3
*
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
2017-01-23
1
-0
/
+1
*
radeonsi: always set the TCL1_ACTION_ENA when invalidating L2
Marek Olšák
2017-01-23
1
-1
/
+2
*
radeonsi: don't declare LDS in TES
Marek Olšák
2017-01-23
1
-2
/
+1
*
radeonsi: preload PS inputs only if KILL is used
Marek Olšák
2017-01-23
1
-2
/
+6
*
Revert "radeonsi: reject invalid vertex element formats"
Marek Olšák
2017-01-20
1
-5
/
+0
*
radeonsi: reject invalid vertex element formats
Marek Olšák
2017-01-19
1
-0
/
+5
*
radeonsi: don't forget to add HTILE to the buffer list for texturing
Marek Olšák
2017-01-19
1
-6
/
+13
*
radeonsi: fix texture gather on stencil textures
Nicolai Hähnle
2017-01-19
1
-2
/
+16
*
radeonsi: Always leave poly_offset in a valid state
Zachary Michaels
2017-01-19
1
-1
/
+3
*
radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
2017-01-18
3
-4
/
+11
*
radeonsi: use fewer pointer dereferences in upload_vertex_buffer_descriptors
Marek Olšák
2017-01-18
1
-8
/
+9
*
radeonsi: reject invalid vertex buffer indices at state creation
Marek Olšák
2017-01-18
2
-5
/
+6
*
radeonsi: use a global dirty mask for shader pointers
Marek Olšák
2017-01-18
4
-41
/
+51
*
radeonsi: use a bitmask-based loop in si_decompress_textures
Marek Olšák
2017-01-18
3
-7
/
+31
*
radeonsi: skip an unnecessary mutex lock for L2 prefetches
Marek Olšák
2017-01-18
1
-5
/
+7
*
radeonsi: si_cp_dma_prepare is a no-op for L2 prefetches
Marek Olšák
2017-01-18
2
-5
/
+12
*
radeonsi: add SI_CPDMA_SKIP_BO_LIST_UPDATE
Marek Olšák
2017-01-18
2
-10
/
+15
*
radeonsi: use the correct target machine when building shader variants
Marek Olšák
2017-01-18
2
-14
/
+29
*
radeonsi: move shader pipe context state into a separate structure
Marek Olšák
2017-01-18
2
-14
/
+22
*
android: ac/debug: move sid_tables.h generation and IB decode to amd/common
Mauro Rossi
2017-01-18
1
-12
/
+3
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