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path: root/src/gallium/drivers/radeonsi
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* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* radeonsi: bump PRIMGROUP_SIZE for some casesMarek Olšák2014-08-191-1/+4
* radeonsi: set PARTIAL_VS_WAVE(0) when appropriateMarek Olšák2014-08-191-1/+6
* radeonsi: set IA_MULTI_VGT_PARAM on SI the same as on CIK (v2)Marek Olšák2014-08-192-46/+50
* radeonsi: simplify si_num_banks functionMarek Olšák2014-08-193-15/+13
* radeonsi: use r600_draw_rectangle from r600gMarek Olšák2014-08-193-5/+5
* radeonsi: save scissor state and sample mask for u_blitterMarek Olšák2014-08-193-8/+29
* radeonsi: don't set CB_SHADER_MASK=1 if there are no color outputsMarek Olšák2014-08-191-4/+0
* gallium/r300/r600/radeonsi: handle query_renderer capsEmil Velikov2014-08-151-0/+11
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* radeonsi: implement BPTC texture supportGrigori Goronzy2014-08-141-0/+20
* radeonsi: fix buffer invalidation of unbound texture buffer objectsMarek Olšák2014-08-143-7/+17
* radeonsi/compute: Stop leaking the input bufferTom Stellard2014-08-131-7/+14
* radeonsi/compute: Whitespace fixesTom Stellard2014-08-131-2/+1
* radeonsi/compute: Call si_pm4_free_state() after emitting compute stateTom Stellard2014-08-131-1/+1
* radeonsi/compute: Update reference counts for buffers in si_set_global_binding()Tom Stellard2014-08-131-2/+2
* radeon/compute: Report a value for PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZETom Stellard2014-08-131-0/+7
* android: gallium/radeon: attempt to fix the android buildPaulo Sergio Travaglia2014-08-131-1/+1
* radeon/uvd: fix gpu_address for video surfacesChristian König2014-08-121-0/+2
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
* radeonsi: simplify constant buffer upload for big endianMarek Olšák2014-08-101-18/+4
* radeonsi: fix CMASK and HTILE allocation on TahitiMarek Olšák2014-08-091-1/+54
* radeonsi: use gpu_address from r600_resourceMarek Olšák2014-08-096-56/+41
* radeonsi: always prefer SWITCH_ON_EOP(0) on CIKMarek Olšák2014-08-091-9/+24
* radeonsi: fix a hang with instancing in Unigine Heaven/Valley on HawaiiMarek Olšák2014-08-091-5/+2
* gallium/radeon: Add some Emacs .dir-locals.el filesMichel Dänzer2014-07-291-0/+11
* r600g,radeonsi: switch all occurences of array_size to util_max_layerMarek Olšák2014-07-281-1/+1
* radeonsi: fix a hang with streamout on HawaiiMarek Olšák2014-07-281-1/+13
* radeonsi: fix a hang with instancing on HawaiiMarek Olšák2014-07-281-1/+15
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
* radeonsi: Use util_memcpy_cpu_to_le32()Tom Stellard2014-07-282-19/+8
* r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTTMichel Dänzer2014-07-231-1/+1
* radeonsi/compute: Add support scratch buffer support v2Tom Stellard2014-07-213-2/+85
* radeonsi/compute: Bump number of user sgprs for LLVM 3.5Tom Stellard2014-07-211-1/+6
* radeonsi/compute: Share COMPUTE_DBG macro with r600gTom Stellard2014-07-211-0/+5
* radeonsi: Read rodata from ELF and append it to the end of shadersTom Stellard2014-07-211-1/+12
* radeonsi: only update vertex buffers when they need updatingMarek Olšák2014-07-183-2/+22
* radeonsi: remove nr_vertex_buffersMarek Olšák2014-07-183-6/+23
* radeonsi: move vertex buffer descriptors from IB to memoryMarek Olšák2014-07-187-106/+133
* radeonsi: add support for fine-grained sampler view updatesMarek Olšák2014-07-183-30/+21
* radeonsi: move si_set_sampler_views to si_descriptors.cMarek Olšák2014-07-183-73/+68
* radeonsi: move sampler descriptors from IB to memoryMarek Olšák2014-07-185-82/+82
* radeonsi: implement ARB_draw_indirectMarek Olšák2014-07-185-17/+128
* radeonsi: don't add info->start to the index buffer offsetMarek Olšák2014-07-181-11/+25
* radeonsi: use an SGPR instead of VGT_INDX_OFFSETMarek Olšák2014-07-184-14/+23
* radeonsi: assume LLVM 3.4.2 is always presentMarek Olšák2014-07-185-49/+7
* radeonsi: partially revert "switch descriptors to i32 vectors"Marek Olšák2014-07-141-0/+12
* radeonsi: rename definitions of shader limitsMarek Olšák2014-07-117-44/+57
* radeonsi: switch descriptors to i32 vectorsMarek Olšák2014-07-111-13/+16
* radeonsi: properly implement texture opcodes that take an offsetMarek Olšák2014-07-111-84/+104