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path: root/src/gallium/drivers/radeonsi
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* r600g,radeonsi: workaround for late shared screen initializationMarek Olšák2013-09-301-0/+2
* radeon: make texture logging more usefulMarek Olšák2013-09-291-2/+0
* r600g,radeonsi: share r600_texture.cMarek Olšák2013-09-298-943/+10
* r600g,radeonsi: consolidate tiling_info initializationMarek Olšák2013-09-295-80/+7
* radeonsi: implement clear_buffer using CP DMA, initialize CMASK with itMarek Olšák2013-09-294-19/+108
* radeonsi: move debug options to R600_DEBUGMarek Olšák2013-09-293-9/+8
* r600g,radeonsi: share the async dma interfaceMarek Olšák2013-09-292-5/+28
* radeonsi: move radeonsi-specific functions out of r600_texture.cMarek Olšák2013-09-294-46/+38
* r600g,radeonsi: remove unused codeMarek Olšák2013-09-291-1/+0
* r600g,radeonsi: consolidate r600_texture structuresMarek Olšák2013-09-291-18/+1
* r600g,radeonsi: consolidate transfer, cmask, and fmask structuresMarek Olšák2013-09-291-32/+0
* radeon drivers: handle PIPE_CAP_MAX_VIEWPORTSMarek Olšák2013-09-291-0/+3
* radeonsi: fix blitting the last 2 mipmap levels of compressed texturesMarek Olšák2013-09-253-2/+20
* radeonsi: add missing colorbuffer formats (rework format translation)Marek Olšák2013-09-251-346/+104
* radeonsi: bypass alpha-test for integer colorbuffersMarek Olšák2013-09-251-1/+10
* radeon/winsys: keep screen pointer in winsys v2Christian König2013-09-251-0/+3
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
* radeonsi: simplify and fix MSAA texture sampling for array texturesMarek Olšák2013-09-202-27/+17
* radeonsi: fix textureOffset and texelFetchOffset GLSL functionsMarek Olšák2013-09-201-9/+23
* radeonsi: fix and enable transform feedback for CIKMarek Olšák2013-09-131-1/+1
* radeonsi: fix gl_InstanceID with non-zero start_instanceMarek Olšák2013-09-131-3/+4
* radeonsi: enable streamout AKA transform feedback for SIMarek Olšák2013-09-131-10/+4
* radeonsi: implement streamout shader supportMarek Olšák2013-09-133-15/+276
* radeonsi: implement glDrawTransformFeedback functionalityMarek Olšák2013-09-133-0/+30
* radeonsi: fix streamout queriesMarek Olšák2013-09-131-4/+5
* radeonsi: implement streamout flush properlyMarek Olšák2013-09-131-1/+7
* radeonsi: bind streamout buffers to VGT and the vertex shaderMarek Olšák2013-09-134-8/+81
* radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPEMarek Olšák2013-09-133-1/+31
* radeonsi: initialize the first CS like any otherMarek Olšák2013-09-135-5/+15
* radeonsi: integrate shared streamout stateMarek Olšák2013-09-137-38/+20
* radeon/uvd: move more logic into the common filesChristian König2013-09-121-3/+1
* radeonsi: Add parentheses around '|' operands.Vinson Lee2013-09-101-1/+1
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-061-1/+1
* radeonsi: Don't save/restore FMASK sampler view states for u_blitterMichel Dänzer2013-09-021-1/+2
* radeonsi: Expose pure integer vertex formatsMichel Dänzer2013-09-021-1/+6
* radeonsi: simplify and improve flushingMarek Olšák2013-08-3111-140/+124
* radeonsi: convert constant buffers to si_descriptorsMarek Olšák2013-08-315-128/+162
* radeonsi: use r600_common_context, r600_common_screen, r600_resourceMarek Olšák2013-08-3126-776/+330
* radeonsi: cleanup initialization of SGPR shader parametersMarek Olšák2013-08-311-13/+19
* r600g,radeonsi: remove unused variablesMarek Olšák2013-08-311-5/+0
* radeonsi: Do not suspend timer queriesNiels Ole Salscheider2013-08-306-14/+30
* radeonsi: Early return if no depth or stencil on release builds.Vinson Lee2013-08-291-0/+1
* radeonsi: Make sure libdrm_radeon headers are picked up from the right placeJonathan Gray2013-08-291-1/+2
* radeonsi: Also set the depth component mask bit for stencil-only exportsMichel Dänzer2013-08-261-1/+4
* radeonsi: Handle additional PIPE_COMPUTE_CAP_*Niels Ole Salscheider2013-08-231-1/+14
* radeonsi: copy r600_get_timestampNiels Ole Salscheider2013-08-231-0/+9
* radeonsi: Implement PIPE_QUERY_TIMESTAMPNiels Ole Salscheider2013-08-234-2/+46
* radeonsi: Fix y/z/w component values of TGSI_SEMANTIC_FOG pixel shader inputsMichel Dänzer2013-08-221-0/+18
* radeonsi: Always pre-load separate VGPRs for centroid vs. center interpolationMichel Dänzer2013-08-201-1/+2
* radeonsi: Fix SPI_BARYC_CNTL register initializationMichel Dänzer2013-08-201-22/+3