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path: root/src/gallium/drivers/radeonsi
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* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* radeonsi: use a switch statement in si_delete_shader_selectorMarek Olšák2015-05-261-6/+13
* radeonsi: use a switch statement in si_shader_selector_keyMarek Olšák2015-05-261-9/+16
* radeonsi: fix scratch buffer setup for geometry shadersMarek Olšák2015-05-261-2/+9
* radeonsi: remove unused cases from si_shader_io_get_unique_indexMarek Olšák2015-05-261-14/+3
* radeonsi: don't count special outputs for the VS export countMarek Olšák2015-05-261-0/+5
* radeonsi: add support for PIPE_CAP_TGSI_TEXCOORDMarek Olšák2015-05-264-15/+13
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+1
* winsys/radeon: add a private interface for radeon_surfaceMarek Olšák2015-04-292-4/+4
* winsys/radeon: move radeon_winsys.h to drivers/radeonMarek Olšák2015-04-291-1/+1
* radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISIONMarek Olšák2015-04-271-7/+2
* radeonsi: remove deprecated and useless registersMarek Olšák2015-04-271-10/+0
* radeonsi: remove useless includesMarek Olšák2015-04-271-3/+0
* android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov2015-04-221-2/+1
* radeonsi: add a debug option to compile shaders when they're createdMarek Olšák2015-04-161-0/+4
* radeonsi: remove bogus r600-- tripleEmil Velikov2015-04-161-2/+0
* radeonsi: Add header and footer to shader stat dumpTom Stellard2015-04-141-2/+4
* radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader ...Tom Stellard2015-03-311-1/+5
* radeonsi: Cache LLVMTargetMachineRef in context instead of in screenMichel Dänzer2015-03-306-30/+41
* radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coordsMarek Olšák2015-03-181-1/+1
* radeonsi: add a helper for extracting bitfields from parameters (v2)Marek Olšák2015-03-161-16/+27
* radeonsi: move scratch reloc state setupMarek Olšák2015-03-162-15/+22
* radeonsi: don't emit PA_SC_LINE_STIPPLE if not rendering linesMarek Olšák2015-03-161-0/+8
* radeonsi: don't emit PA_SC_LINE_STIPPLE after every rasterizer state changeMarek Olšák2015-03-164-7/+7
* radeonsi: move PA_SU_SC_MODE_CNTL to rasterizer stateMarek Olšák2015-03-165-30/+14
* radeonsi: implement line and polygon smoothingMarek Olšák2015-03-164-10/+49
* radeonsi: add shader code for smoothingMarek Olšák2015-03-163-1/+39
* radeonsi: split sample locations into its own state atomMarek Olšák2015-03-165-0/+18
* radeonsi: add basic code for overrasterizationMarek Olšák2015-03-161-1/+1
* radeonsi: small cleanup in si_shader_selector_keyMarek Olšák2015-03-161-12/+12
* radeonsi: simplify accessing alpha pointer in si_llvm_emit_fs_epilogueMarek Olšák2015-03-161-7/+8
* radeonsi: implement gl_SampleMaskInMarek Olšák2015-03-161-0/+4
* radeonsi: add support for SQRTMarek Olšák2015-03-161-1/+1
* radeonsi: add support for FMAMarek Olšák2015-03-161-1/+2
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+1
* radeonsi: Add additional information to shader dumpsTom Stellard2015-03-091-6/+12
* radeonsi/compute: Use value from compiler for COMPUTE_PGM_RSRC1.FLOAT_MODETom Stellard2015-03-093-1/+4
* radeonsi/compute: Enable PIPE_SHADER_CAP_DOUBLES v2Tom Stellard2015-02-271-2/+2
* radeonsi: small cleanup around current_rast_primMarek Olšák2015-02-241-9/+6
* radeonsi: set current_rast_prim in the right placeMarek Olšák2015-02-241-1/+7
* radeonsi: simplify obtaining a shader property in si_emit_clip_regsMarek Olšák2015-02-241-2/+1
* radeonsi: only preload VertexID for the GS copy shaderMarek Olšák2015-02-241-4/+6
* radeonsi: dump the shader key when dumping shadersMarek Olšák2015-02-241-0/+38
* r600g,radeonsi: cleanup of hex literalsMarek Olšák2015-02-241-16/+16
* radeonsi: set PA_SU_HARDWARE_SCREEN_OFFSET to 0Marek Olšák2015-02-241-0/+2
* radeonsi: fix a warning caused by previous commitMarek Olšák2015-02-231-1/+1
* radeonsi: fix point spritesMarek Olšák2015-02-231-1/+1
* radeonsi: don't use SQC_CACHES to flush ICACHE and KCACHE on SIMarek Olšák2015-02-201-18/+11
* gallium: add shader cap for dldexp/dfracexp supportIlia Mirkin2015-02-191-0/+1
* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-191-0/+1