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* radeonsi: fix VertexID for OpenGLMarek Olšák2015-01-071-2/+5
* radeonsi: clarify a hw bug in shader exportsMarek Olšák2015-01-071-5/+10
* radeonsi: use ordered compares for SSG and face selectionMarek Olšák2015-01-071-1/+1
* radeonsi: remove unused and not useful variablesMarek Olšák2015-01-073-6/+1
* radeonsi: remove init config from statesMarek Olšák2015-01-076-5/+4
* radeonsi: reduce the size of si_pm4_stateMarek Olšák2015-01-072-12/+3
* radeon/llvm: Use amdgcn triple for SI+ on LLVM >= 3.6Tom Stellard2015-01-061-2/+7
* radeonsi: Cache LLVMTargetMachine object in si_screenTom Stellard2015-01-063-1/+21
* radeonsi: fix warningsMarek Olšák2015-01-011-1/+1
* radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0Michel Dänzer2014-12-251-2/+4
* radeonsi: force NaNs to 0Marek Olšák2014-12-211-4/+8
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-0/+1
* gallium: Remove Android files from distribution.Matt Turner2014-12-121-2/+0
* radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASKMarek Olšák2014-12-101-4/+12
* radeonsi: only emit line stippling and provoking vertex state when it changesMarek Olšák2014-12-105-0/+9
* radeonsi: fix SPI state dependency on sprite_coord_enableMarek Olšák2014-12-102-2/+4
* radeonsi: fix line stippling and provoking vertex state for GS primitivesMarek Olšák2014-12-101-1/+3
* radeonsi: emit DRAW_PREAMBLE only if it changesMarek Olšák2014-12-103-8/+17
* radeonsi: remove setting of VGT_DISPATCH_DRAW_INDEXMarek Olšák2014-12-101-3/+0
* radeonsi: emit GS_OUT_PRIM_TYPE only if it changesMarek Olšák2014-12-103-1/+6
* radeonsi: emit primitive restart only if it changesMarek Olšák2014-12-103-5/+22
* radeonsi: emit base vertex and start instance only if they changeMarek Olšák2014-12-103-3/+38
* radeonsi: emit clip registers only if VS, GS, or rasterizer is changedMarek Olšák2014-12-105-32/+39
* radeonsi: get info about VS outputs from tgsi_shader_infoMarek Olšák2014-12-103-35/+34
* radeonsi: move all shader-related functions to a new file si_state_shaders.cMarek Olšák2014-12-106-785/+810
* radeonsi: generate derived and draw-related registers directly in the CSMarek Olšák2014-12-103-75/+76
* radeonsi: si_conv_pipe_prim shouldn't failMarek Olšák2014-12-101-11/+3
* radeonsi: remove useless variable si_context::pm4_dirty_cdwordsMarek Olšák2014-12-103-11/+1
* radeonsi: remove unused draw packet functionsMarek Olšák2014-12-102-87/+0
* radeonsi: emit draw packets directly into the CSMarek Olšák2014-12-103-68/+95
* radeonsi/compute: Clamp COMPUTE_TMPRING_SIZE.WAVES to: num_cu * 32Tom Stellard2014-12-081-0/+3
* radeonsi: Program RASTER_CONFIG for harvested GPUs v5Tom Stellard2014-12-082-6/+130
* radeonsi: use minnum and maxnum LLVM intrinsics for MIN and MAX opcodesMarek Olšák2014-11-211-0/+7
* radeonsi: remove unused variable si_state_dsa::db_render_controlMarek Olšák2014-11-191-1/+0
* radeonsi: support gl_FragCoord at integer pixel centerMarek Olšák2014-11-182-1/+5
* radeonsi: support per-sample gl_FragCoordMarek Olšák2014-11-181-12/+13
* radeonsi: Disable asynchronous DMA except for PIPE_BUFFERMichel Dänzer2014-11-171-0/+15
* radeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-163-3/+16
* radeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2Tom Stellard2014-10-314-59/+127
* radeonsi: fix incorrect index buffer max size for lowered 8-bit indicesMarek Olšák2014-10-281-1/+1
* radeonsi: fix polygon mode for points and lines and point/line fill modesMarek Olšák2014-10-281-3/+3
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* radeonsi: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-221-0/+1
* radeonsi: add some missing register definitionsMarek Olšák2014-10-211-0/+23
* radeonsi: load ring resource descriptors only onceMarek Olšák2014-10-211-35/+42
* radeonsi: clarify shader constant load functionsMarek Olšák2014-10-211-40/+46
* radeonsi: statically declare resource and sampler arraysMarek Olšák2014-10-211-8/+2
* radeonsi: remove conversion of DX9 FACE input to GLMarek Olšák2014-10-211-14/+1
* radeonsi: revert hack for random failures in glsl-max-varyingsMarek Olšák2014-10-211-7/+1
* radeonsi: generate shader pm4 states right after shader compilationMarek Olšák2014-10-213-17/+24