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path: root/src/gallium/drivers/radeonsi
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* radeonsi: optimize viewport statesMarek Olšák2015-09-016-26/+54
* radeonsi: optimize scissor statesMarek Olšák2015-09-018-27/+79
* radeonsi: add SI_MAX_ATTRIBSMarek Olšák2015-09-012-5/+6
* radeonsi: fix memory usage checking for big IBsMarek Olšák2015-09-011-8/+9
* radeonsi: set all 16 viewport Z bounds for GL 4.1Marek Olšák2015-09-011-2/+6
* radeonsi: fix a Unigine Heaven hang when drirc is missingMarek Olšák2015-09-014-1/+28
* radeonsi: don't use the emit qt keyword in si_init_atomMarek Olšák2015-08-291-2/+2
* radeonsi: remove no-op 32-bit maskingMarek Olšák2015-08-294-5/+5
* gallium/radeon: read_registers should return bool meaning success or failureMarek Olšák2015-08-261-2/+2
* radeonsi: add IB parser support for CP DMA packetsMarek Olšák2015-08-264-61/+122
* radeonsi: add IB tracing support for debug contextsMarek Olšák2015-08-265-16/+105
* radeonsi: remove old CS tracing codeMarek Olšák2015-08-265-47/+3
* radeonsi: parse and dump status registers on GPU hangMarek Olšák2015-08-261-0/+52
* radeonsi: add an IB parserMarek Olšák2015-08-261-0/+245
* radeonsi: save the contents of indirect buffers for debug contextsMarek Olšák2015-08-263-0/+15
* radeonsi: generate register and packet tables for an IB parser from sid.hMarek Olšák2015-08-264-0/+190
* radeonsi: remove duplicated register definitions and instruction definitionsMarek Olšák2015-08-261-3160/+0
* r600g,radeonsi: remove unused ill-formed register field definitionsMarek Olšák2015-08-261-1/+0
* radeonsi: add an initial dump_debug_state implementation dumping shadersMarek Olšák2015-08-264-0/+64
* radeonsi: allow si_dump_key to write to a fileMarek Olšák2015-08-262-18/+19
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-2/+3
* radeonsi: mark unreachable paths to avoid warningsGrazvydas Ignotas2015-08-262-3/+3
* util/u_blitter: implement alpha blending for pipe->blitMarek Olšák2015-08-211-1/+2
* radeonsi: fix a typo as_es -> as_ls in a stringMarek Olšák2015-08-191-1/+1
* radeonsi: fix indirect indexing of MSAA texturesMarek Olšák2015-08-191-4/+13
* radeonsi: revert a wrong DB bug workaround for VIMarek Olšák2015-08-141-4/+0
* radeonsi: add support for FIJI (v4)Alex Deucher2015-08-141-0/+5
* radeonsi: add harvest support for CI/VI parts (v3)Alex Deucher2015-08-141-92/+116
* radeonsi: properly handler raster_config setup on CZAlex Deucher2015-08-141-1/+1
* radeonsi: properly set the raster_config for KVAlex Deucher2015-08-141-5/+9
* radeonsi: add amdgpu support for querying the GPU reset stateMarek Olšák2015-08-141-1/+14
* radeonsi: add VI hardware supportMarek Olšák2015-08-146-25/+114
* radeonsi: add definitions for VI status registersMarek Olšák2015-08-141-1/+1079
* radeonsi: add VI register definitionsMarek Olšák2015-08-142-61/+1041
* radeonsi: fix DRM version checks for amdgpu DRM 3.0.0Marek Olšák2015-08-142-5/+7
* winsys/amdgpu: add a new winsys for the new kernel driverMarek Olšák2015-08-141-2/+4
* radeonsi: add support for EXT_depth_bounds_testMarek Olšák2015-08-142-5/+7
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-141-0/+1
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+2
* radeonsi: fix polygon offset scaleMarek Olšák2015-08-131-1/+1
* radeonsi: enable VS_OUT_MISC_SIDE_BUS_ENAMarek Olšák2015-08-131-0/+1
* radeonsi: add support for gl_PrimitiveID in the fragment shaderMarek Olšák2015-08-134-9/+49
* radeonsi: move VGT_GS_MODE to the VS stateMarek Olšák2015-08-131-2/+6
* gallium/radeon: use helper functions to mark atoms dirtyGrazvydas Ignotas2015-08-118-32/+47
* winsys/radeon: add an interface for contextsMarek Olšák2015-08-071-1/+1
* radeonsi: rename enable_s3tc -> enable_compressed_formatsMarek Olšák2015-08-061-5/+4
* radeonsi: always flush framebuffer caches at the beginning of IBsMarek Olšák2015-08-061-1/+2
* radeonsi: don't count the exact needed CS space if the CS is large enoughMarek Olšák2015-08-061-2/+11
* radeonsi: don't crash when cleaning up after an incomplete contextMarek Olšák2015-08-061-7/+11
* radeonsi: add a HUD query showing the number of shaders createdMarek Olšák2015-08-061-0/+1