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path: root/src/gallium/drivers/radeonsi
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* gallium/radeon: remove old CS tracingMarek Olšák2016-03-202-5/+3
* radeonsi: process TGSI property NEXT_SHADERMarek Olšák2016-03-192-3/+33
* radeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEPTH_STENCILNicolai Hähnle2016-03-141-0/+3
* radeonsi: avoid crash when a sampler state is bound for a buffer textureNicolai Hähnle2016-03-131-0/+1
* radeonsi: Lazily re-set sampler views after disabling DCCBas Nieuwenhuizen2016-03-111-3/+8
* radeonsi: update compressed_colortex_masks when a cmask is created or disabledNicolai Hähnle2016-03-103-2/+51
* radeonsi: move si_decompress_textures to si_blit.cNicolai Hähnle2016-03-103-23/+23
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+8
* radeonsi: set amdgpu metadata before exporting a textureMarek Olšák2016-03-093-1/+67
* radeonsi: extract the texture descriptor computation into its own functionNicolai Hähnle2016-03-091-164/+186
* radeonsi: extract the buffer descriptor computation into its own functionNicolai Hähnle2016-03-091-25/+48
* radeonsi: remove resource field from si_sampler_viewNicolai Hähnle2016-03-093-4/+2
* radeonsi: accept pipe_resource in si_sampler_view_add_bufferMarek Olšák2016-03-091-11/+12
* radeonsi: disable DCC on handle export if expecting write accessMarek Olšák2016-03-091-0/+12
* radeonsi: add DCC decompression (v2)Bas Nieuwenhuizen2016-03-094-9/+23
* radeonsi: allocate DCC in the same backing buffer as the textureMarek Olšák2016-03-096-27/+15
* gallium/radeon: disable CMASK on handle export if sharing doesn't allow it (v2)Marek Olšák2016-03-091-1/+11
* gallium/radeon: eliminate fast color clear before sharingMarek Olšák2016-03-091-1/+1
* radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGINGOded Gabbay2016-03-031-5/+1
* radeonsi: also dump shaders on a VM faultMarek Olšák2016-03-011-2/+1
* radeonsi: dump full shader disassemblies into ddebug logsMarek Olšák2016-03-011-9/+9
* radeonsi: allow dumping shader disassemblies to a fileMarek Olšák2016-03-013-22/+29
* radeonsi: use re-ZMarek Olšák2016-03-013-6/+21
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-215-7/+259
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-213-68/+71
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-212-3/+8
* radeonsi: enable compiling one variant per shaderMarek Olšák2016-02-211-1/+3
* radeonsi: print full shader name before disassemblyMarek Olšák2016-02-211-1/+33
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-213-18/+87
* radeonsi: rework polygon stippling for PS prologMarek Olšák2016-02-211-39/+110
* radeonsi: add PS prologMarek Olšák2016-02-215-2/+345
* radeonsi: add PS epilogMarek Olšák2016-02-214-2/+297
* radeonsi: add TCS epilogMarek Olšák2016-02-214-13/+155
* radeonsi: add VS epilogMarek Olšák2016-02-214-11/+171
* radeonsi: add VS prologMarek Olšák2016-02-214-1/+267
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-214-14/+45
* radeonsi: add code for dumping all shader parts together (v2)Marek Olšák2016-02-211-12/+34
* radeonsi: add code for combining and uploading shaders from 3 shader partsMarek Olšák2016-02-212-8/+36
* radeonsi: fail compilation if non-GS non-CS shaders have rodataMarek Olšák2016-02-211-0/+13
* radeonsi: separate 2 pieces of code from create_functionMarek Olšák2016-02-211-31/+51
* radeonsi: add samplemask parameter to si_export_mrt_colorMarek Olšák2016-02-211-3/+7
* radeonsi: add start_instance parameter to get_instance_index_for_fetchMarek Olšák2016-02-211-4/+6
* radeonsi: separate out shader key bits for prologs & epilogsMarek Olšák2016-02-214-100/+140
* radeonsi: compute how many input VGPRs fragment shaders haveMarek Olšák2016-02-212-0/+43
* radeonsi: compute how many input SGPRs and VGPRs shaders haveMarek Olšák2016-02-212-0/+34
* gallium/radeon: add basic code for setting shader return valuesMarek Olšák2016-02-211-3/+6
* radeon/llvm: Set the target triple on the moduleTom Stellard2016-02-171-1/+1
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGESIlia Mirkin2016-02-151-0/+1
* gallium: add PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-131-0/+6
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-131-16/+15