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path: root/src/gallium/drivers/radeonsi
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* radeonsi: sort members of si_shader_key::partMarek Olšák2017-02-181-6/+6
* radeonsi: have separate LS and ES main shader parts in the shader selectorMarek Olšák2017-02-183-5/+49
* radeonsi: don't compile pure monolithic shaders asynchronouslyMarek Olšák2017-02-181-2/+6
* radeonsi: allow unaligned vertex buffer offsets and strides on CIK-VIMarek Olšák2017-02-181-3/+9
* radeonsi: remove the fix_size3 workaroundMarek Olšák2017-02-183-36/+0
* radeonsi: add a workaround for clamping unaligned RGB 8 & 16-bit vertex loadsMarek Olšák2017-02-185-6/+60
* radeonsi: make fix_fetch an array of uint8_tMarek Olšák2017-02-185-23/+25
* gallium/u_suballoc: allow setting pipe_resource::flagsMarek Olšák2017-02-181-1/+1
* radeonsi: use shared emit_umsb helper.Dave Airlie2017-02-161-22/+2
* radeonsi: use shared emit imsb code.Dave Airlie2017-02-161-25/+3
* radeonsi: implement uploading zero-stride vertex attribsMarek Olšák2017-02-141-8/+23
* radeonsi: implement legacy GL_DOUBLE vertex formatsMarek Olšák2017-02-143-21/+117
* radeonsi: clean up si_get_paramMarek Olšák2017-02-141-19/+11
* gallium/radeon: remove the internal u_upload_mgr pointerMarek Olšák2017-02-143-9/+12
* radeonsi: use common sendmsg emission function.Dave Airlie2017-02-141-26/+6
* radeonsi: align vertex buffer descriptor list size for optimal prefetchMarek Olšák2017-02-104-2/+7
* radeonsi: align shader binaries to CP DMA alignment for optimal prefetchMarek Olšák2017-02-101-1/+2
* radeonsi: move CP_DMA_ALIGNMENT definitionMarek Olšák2017-02-102-10/+10
* radeonsi: remove SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFERMarek Olšák2017-02-103-6/+6
* radeonsi: remove separate CB/DB_META flush flagsMarek Olšák2017-02-103-17/+8
* radeonsi: reduce the number of FMASK input coordinatesMarek Olšák2017-02-101-7/+3
* radeonsi: write shader asm annotated with wave info into GPU hang reportsMarek Olšák2017-02-103-3/+252
* radeonsi: write wave information into GPU hang reportsMarek Olšák2017-02-101-0/+20
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
* radeon/ac: move common llvm build functions to a separate file.Dave Airlie2017-02-071-0/+1
* radeonsi/ac: move most of emit_ddxy to shared code.Dave Airlie2017-02-031-71/+7
* radeonsi/ac: move get thread id to shared code.Dave Airlie2017-02-031-55/+2
* radeonsi/ac: move tbuffer store and buffer load to shared code.Dave Airlie2017-02-031-185/+40
* radeonsi/ac: move a bunch of load/store related things to common code.Dave Airlie2017-02-032-94/+27
* Revert "radeonsi: decrease the number of texture slots to 24"Marek Olšák2017-02-031-1/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-6/+5
* radeonsi/ac: move frag interp emission code to shared llvm code.Dave Airlie2017-02-021-87/+13
* radeonsi: Fix build on LLVM < 3.9 v2Tom Stellard2017-02-011-2/+4
* radeonsi: Set datalayout on the llvm moduleTom Stellard2017-01-311-0/+6
* gallium/radeon: merge dirty_fb_counter and dirty_tex_descriptor_counterMarek Olšák2017-01-301-11/+5
* radeonsi: handle count_from_stream_output in a few IA_MULTI_VGT_PARAM casesMarek Olšák2017-01-301-2/+4
* radeonsi: don't invoke DCC decompression in update_all_texture_descriptorsMarek Olšák2017-01-301-5/+6
* radeonsi: fold info->indirect conditionals into the last one in draw_vboMarek Olšák2017-01-301-12/+13
* radeonsi: atomize the scratch buffer stateMarek Olšák2017-01-306-29/+32
* gallium/radeon: clean up r600_query_init_backend_maskMarek Olšák2017-01-301-1/+0
* radeonsi: precompute IA_MULTI_VGT_PARAM values into a tableMarek Olšák2017-01-306-72/+163
* radeonsi: move VGT_VERTEX_REUSE_BLOCK_CNTL into shader states for PolarisMarek Olšák2017-01-304-21/+43
* radeonsi: state atom IDs don't have to be off by oneMarek Olšák2017-01-302-4/+4
* radeonsi: use a bitmask for looping over dirty PM4 statesMarek Olšák2017-01-305-18/+20
* radeonsi: atomize L2 prefetchesMarek Olšák2017-01-307-36/+50
* radeonsi: unbind disabled shader stages to prevent useless L2 prefetchesMarek Olšák2017-01-301-0/+6
* radeonsi: also prefetch compute shadersMarek Olšák2017-01-301-0/+12
* radeonsi: update dirty_level_mask only after the first draw after FB changeMarek Olšák2017-01-303-24/+31
* radeonsi: don't set +fp64-denormalsMarek Olšák2017-01-301-1/+1
* radeonsi: remove si_shader_context::param_tess_offchipMarek Olšák2017-01-302-8/+3