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* r600,radeonsi: GL_ARB_conditional_render_invertedEdward O'Callaghan2015-07-291-1/+1
* radeonsi: add support for interpolateAt functions (v2)Dave Airlie2015-07-281-1/+240
* radeonsi: add fine derivate control (v2.1)Dave Airlie2015-07-252-6/+48
* radeonsi: fix GLSL textureGrad(samplerCube*) functionsMarek Olšák2015-07-251-11/+24
* radeonsi: ubo indexing support (v2)Dave Airlie2015-07-251-3/+12
* radeonsi: add support for indirect samplers (v2)Dave Airlie2015-07-251-8/+41
* radeonsi: split out interpolation input selectionDave Airlie2015-07-252-26/+38
* radeonsi: separate out load sample positionDave Airlie2015-07-251-18/+26
* radeonsi: enable tessellation, update GL3.txt & release notesMarek Olšák2015-07-231-3/+11
* radeonsi: add scratch buffer support for tessellation shadersMarek Olšák2015-07-231-8/+28
* radeonsi: update invariant registers for tessellationMarek Olšák2015-07-231-2/+6
* radeonsi: add assertions into draw_vbo and check tessellationMarek Olšák2015-07-231-1/+7
* radeonsi: set the rasterization primitive type for tessellationMarek Olšák2015-07-231-0/+3
* radeonsi: set VGT_LS_HS_CONFIG for tessellationMarek Olšák2015-07-233-4/+28
* radeonsi: update IA_MULTI_VGT_PARAM for tessellationMarek Olšák2015-07-231-3/+51
* radeonsi: add derived tessellation stateMarek Olšák2015-07-234-3/+146
* radeonsi: implement a fixed-function tessellation control shader and its stateMarek Olšák2015-07-234-1/+68
* radeonsi: set up a ring buffer for tessellation factorsMarek Olšák2015-07-234-0/+42
* radeonsi: add tessellation shader statesMarek Olšák2015-07-233-13/+203
* radeonsi: update si_get_vs_info and si_get_vs_state for tessellationMarek Olšák2015-07-231-2/+8
* radeonsi: add shader code generation for tessellationMarek Olšák2015-07-234-29/+849
* radeonsi: implement TGSI_OPCODE_BARRIERMarek Olšák2015-07-231-0/+12
* radeonsi: program VGT_SHADER_STAGES_EN for tessellationMarek Olšák2015-07-234-23/+45
* radeonsi: add translation of PATCH primitivesMarek Olšák2015-07-231-0/+2
* radeonsi: add support for tessellation shader resources and samplersMarek Olšák2015-07-232-8/+37
* radeonsi: add code for creating, binding and destroying tessellation shadersMarek Olšák2015-07-233-0/+74
* radeonsi: rework how shader pointers to descriptors are setMarek Olšák2015-07-235-91/+156
* radeonsi: rename build_streamout_store -> build_tbuffer_store_dwordsMarek Olšák2015-07-231-12/+12
* radeonsi: separate primitive ID computationMarek Olšák2015-07-231-7/+20
* radeonsi: move declaring streamout parameters to its own functionMarek Olšák2015-07-231-13/+23
* radeonsi: make ES2GS offset sgpr location dynamicMarek Olšák2015-07-232-6/+3
* gallium/radeon: remove buffer_unmap calls that can potentially decrease perfMarek Olšák2015-07-231-2/+0
* radeonsi: remove switch statement in si_create_contextMarek Olšák2015-07-233-13/+7
* radeonsi: don't change pipe_resource in resource_copy_regionMarek Olšák2015-07-233-159/+110
* radeonsi: upload shader rodata after updating scratch relocationsMarek Olšák2015-07-233-29/+29
* radeonsi: remove redundant parameter in si_shader_binary_readMarek Olšák2015-07-233-8/+5
* radeonsi: Flush when we're asked to return a fence but don't have one yetMichel Dänzer2015-07-221-1/+2
* gallium: replace INLINE with inlineIlia Mirkin2015-07-212-3/+3
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+1
* radeonsi: directly include radeon/* headersEmil Velikov2015-07-131-1/+1
* radeonsi: ARB_gpu_shader_fp64 + ARB_vertex_attrib_64bit support.Dave Airlie2015-07-122-4/+28
* radeonsi: Use param export count from si_llvm_export_vs in si_shader_vsMichel Dänzer2015-07-073-22/+6
* radeonsi: don't flush an empty IB if the only thing we need is a fenceMarek Olšák2015-07-053-3/+15
* radeonsi: fix a hang with DrawTransformFeedback on 4 SE chipsMarek Olšák2015-07-051-0/+4
* r600g,radeonsi: implement get_device_reset_statusMarek Olšák2015-07-031-1/+3
* radeonsi: add support for geometry shader invocations.Dave Airlie2015-06-274-1/+13
* radeonsi: add support for viewport array (v3)Dave Airlie2015-06-276-40/+69
* radeonsi: don't fail in si_shader_io_get_unique_indexMarek Olšák2015-06-251-2/+6
* radeonsi: Add CIK SDMA supportMichel Dänzer2015-06-087-21/+427
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1